Model.surfacecreatedraglinealongvector#
- Model.surfacecreatedraglinealongvector(collection, vector, distance, options, comp_mode, node_ptr, scale, twistangle, solid_stitch=0)#
Creates surface(s) by dragging line(s) along a vector. If the distance is negative, the opposite direction to vector is used for dragging.
- Parameters:
collection (Collection) – The collection containing the line entities to drag.
vector (hwTriple) – Temporary vector defining the direction of the drag.
distance (double) – The length of the drag. Negative values indicate opposite direction to the vector.
options (int) –
0 - Do not merge input lines. A surface is created for each input line.
1 - Merge input lines into smooth lines when possible. A surface is created for each group that forms tangentially continuous line.
comp_mode (int) –
Parameter specifying how entities are organized into components:
0 - Surfaces are created in the current component.
1 - Surfaces are created in the same component as the selected lines. The result is not predictable if the lines are originally in different components.
node_ptr (Entity) – Node entity used to define the base point coordinates. If not required, set to
None.scale (double) – Scale factor to be applied. Set to 0.0 if not required.
twistangle (double) – Twist angle. Set to 0.0 if not required.
solid_stitch (int) –
0 - Created surface will not be stitched to a solid.
1 - Created surface will be stitched to a solid.
Example#
Create 3 surfaces by dragging the input lines with IDs 35 , 27 and 29 along the x - axis 5.0 units , creating the surfaces in the current component#import hm import hm.entities as ent model = hm.Model() model.surfacecreatedraglinealongvector( collection=hm.Collection(model, ent.Line, [35, 27, 29]), vector=[1.0, 0.0, 0.0], distance=5.0, options=0, comp_mode=0, )