Model.morphconstraintupdatevec#
- Model.morphconstraintupdatevec(ncollection, type, mcon, vec, plane_normal, plane_base, dist, color)#
Updates a vector type morphconstraint for the selected nodes with the option of having those nodes bounded to move no closer than a given distance from the specified plane.
- Parameters:
ncollection (Collection) – The collection containing the entities.
type (int) –
0 - Moves along the vector
1 - Moves along the vector and is bounded by the plane
3 - Moves along the vector, at a set distance from the plane
5 - Moves along the vector and remains its original distance from the plane
+32 - Enable mesh stretching around constrained nodes. Add this value to the type (thus 1, 3, and 5 become 33, 35, and 37).
mcon (Entity) – The morph constraint emtity to update.
vec (hwTriple) – The hwTriple object defining the vector components. User can also supply a Python list of three doubles.
plane_normal (hwTriple) – The hwTriple object defining the plane normal components. User can also supply a Python list of three doubles.
plane_base (hwTriple) – The hwTriple object defining the base point components of the plane. User can also supply a Python list of three doubles.
dist (double) – The minimum distance from the bounding plane.
color (int) – The color of the constraint. Valid values are 1 through 64.
Example#
Update a morphconstraint for nodes to move along a vector and projected normally to the surface#import hm import hm.entities as ent model = hm.Model() model.morphconstraintupdatevec( ncollection=hm.Collection(model, ent.Node, [1, 2, 3, 4, 5]), type=0, mcon=ent.Morphconstraint(model, 12), vec=[1.0, 0.0, 0.0], plane_normal=[1.0, 0.0, 0.0], plane_normal_base=[0.0, 0.0, 0.0], dist=0.0, color=32, )