*EntityPreviewEmpty
Searches the entities specified and stores any empty entities in the outputmark.
Syntax
*EntityPreviewEmpty entity_type outputmark
Type
HyperMesh Tcl Modify Command
Description
Searches the entities specified and stores any empty entities in the outputmark.
Inputs
- entity_type
- The entity type to check.
- outputmark
- The empty entities IDs.
Example
To store all empty components in the
mark:
*EntityPreviewEmpty comps mark
The following elements can be used with *EntityPreviewEmpty():
- Components
- Empty when it does not contain any elements, lines, points, surfaces, or attributes.
- Plots
- Empty when there are no curves are in the plot.
- Assemblies
- Empty when it does not contain any components.
- Outputblocks
- Empty when it does not contain any entities.
- Loadsteps
- Empty when it does not contain any entities.
- Groups
- Empty when both the main and secondary sections are empty.
If the main section does not exist for this interface type, then the main section is empty. If the main section does exist and it is set to components, elements, or sets, a check is done to see if it points to any entities. If it does not point to any entities, the main section is empty. Also, if the main section points to any other type (such as box or all), it is assumed that the main is not empty.
The same check is done for the secondary section.
- LoadCols
- Empty when it does not contain any loads.
- BeamSectCols
- Empty when it does not contain any beamsects.
- SystemCols
- Empty when it does not contain any systems.
- VectorCols
- Empty when it does not contain any vectors.
- Sets
- Empty when it does not contain any entities.