*absoluterotatedummyjoint
Rotate the dummy’s joint to an absolute position. Rotation occurs first about the X, then Y, then Z.
Syntax
*absoluterotatedummyjoint entities collectorId xRot yRot zRot parentChild
Type
HyperMesh Tcl Modify Command
Description
Rotate the dummy’s joint to an absolute position. Rotation occurs first about the X, then Y, then Z.
Inputs
- entities
- The entity type. Currently, only components is supported.
- collectorId
- The ID of the collector entity.
- xRot
- The rotation in degrees about the child’s X axis.
- yRot
- The rotation in degrees about the child’s Y axis.
- zRot
- The rotation in degrees about the child’s Z axis.
- parentChild
- 0 - Child rotates about its own axis (after being reset back to parent).
When parentChild is 0, xRot, yRot, and zRot define the rotational differences between the parent and child systems. That is, the child will be reset back to the parent, and then it will be rotated about the X, Y, and Z (in that order).
When parentChild is 1, xRot, yRot, and zRot define the rotations in the X, Y, and Z directions that will occur from the current parent’s position.
Examples
For a rotational difference of 20 degrees about the X axis between the child and parent:
*absoluterotatedummyjoint components 1 20 0 0 0