CableConnectorPin

A cable connector pin.

Example

application = cf.Application.GetInstance()
project = application:Load({FEKO_HOME..[[/shared/Resources/Automation/Cables.cfx]]})

    -- Retrieve a 'CableHarness'

cableHarness = project.Contents.CableHarnesses:Item("CableHarness1")

    -- Retrieve a 'CableConnectorPin' from a 'CableConnector'

cableConnectorPin = cableHarness.Connectors["CableConnector2"].Pins["Pin2"]

    -- Retrieve the terminal associated with the 'CableConnectorPin'

terminal = cableConnectorPin.Terminal

Inheritance

The CableConnectorPin object is derived from the Object object.

Usage locations

The CableConnectorPin object can be accessed from the following locations:

Property List

Label
The object label. (Read/Write string)
Terminal
The terminal associated with the pin used to connect to circuit components. (Read only Terminal)
Type
The object type string. (Read only string)

Method List

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity. (Returns a Object object.)
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.

Static Function List

GetDefaultProperties ()
Creates a table containing the default settings to create an object. (Returns a table object.)

Property Details

Label
The object label.
Type
string
Access
Read/Write
Terminal
The terminal associated with the pin used to connect to circuit components.
Type
Terminal
Access
Read only
Type
The object type string.
Type
string
Access
Read only

Method Details

Delete ()
Deletes the entity.
Duplicate ()
Duplicates the entity.
Return
Object
The new (duplicated) entity.
GetProperties ()
Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
Return
table
A table defining the properties.
SetProperties (properties Object)
Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Input Parameters
properties(Object)
A table of properties defining the new state of the object.

Static Function Details

GetDefaultProperties ()
Creates a table containing the default settings to create an object.
Return
table
A table containing the default properties.