Rotate
A rotate transform.
Example
application = cf.Application.GetInstance() project = application:NewProject() -- Create a flare to rotate flare = project.Contents.Geometry:AddFlare(cf.Point(0, 0, 0), 1, 1, 1, 0.5, 0.5) -- Set up the origin and axis of rotation rotationOrigin = cf.Point(3, 1, 1) rotationAxis = cf.Point(1, 2, 0) -- Rotate the flare by 25 degrees rotate = flare.Transforms:AddRotate(rotationOrigin, rotationAxis, 25) -- Modify the rotation angle rotate.Angle = 65
Inheritance
Usage locations
The Rotate object can be accessed from the following locations:
- Methods
- TransformCollection collection has method AddRotate(Point, Vector, Expression).
- TransformCollection collection has method AddRotate(table).
Property List
- Angle
- The rotation angle (degrees). (Read/Write AngularDimension)
- Axis
- The axis of rotation. (Read/Write LocalVector)
- Label
- The object label. (Read/Write string)
- LocalWorkplane
- The source workplane. (Read/Write LocalWorkplane)
- Origin
- The coordinates of the origin of the rotation. (Read/Write LocalCoordinate)
- Type
- The object type string. (Read only string)
Collection List
- Transforms
- The collection of transforms on the operator. (TransformCollection of Transform.)
Method List
- CopyAndMirror (properties table)
- Apply a copy and mirror using a table defining the properties. (Returns a Object object.)
- CopyAndRotate (properties table, count number)
- Apply a copy and rotate using a table defining the properties. (Returns a List of Object object.)
- CopyAndRotate (origin Point, rotationaxis Vector, angle number, count number)
- Copy and rotate the geometry. (Returns a List of Object object.)
- CopyAndTranslate (properties table, count number)
- Apply a copy and translate using a table defining the properties. (Returns a List of Object object.)
- CopyAndTranslate (from Point, to Point, count number)
- Copy and translate the geometry. (Returns a List of Object object.)
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
- Angle
- The rotation angle (degrees).
- Type
- AngularDimension
- Access
- Read/Write
- Axis
- The axis of rotation.
- Type
- LocalVector
- Access
- Read/Write
- Label
- The object label.
- Type
- string
- Access
- Read/Write
- LocalWorkplane
- The source workplane.
- Type
- LocalWorkplane
- Access
- Read/Write
- Origin
- The coordinates of the origin of the rotation.
- Type
- LocalCoordinate
- Access
- Read/Write
- Type
- The object type string.
- Type
- string
- Access
- Read only
Collection Details
- Transforms
- The collection of transforms on the operator.
Method Details
- CopyAndMirror (properties table)
- Apply a copy and mirror using a table defining the properties.
- CopyAndRotate (properties table, count number)
- Apply a copy and rotate using a table defining the properties.
- CopyAndRotate (origin Point, rotationaxis Vector, angle number, count number)
- Copy and rotate the geometry.
- CopyAndTranslate (properties table, count number)
- Apply a copy and translate using a table defining the properties.
- CopyAndTranslate (from Point, to Point, count number)
- Copy and translate the geometry.
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.