UnprotectedInformation
Provides public information about the protected component.
Example
application = cf.Application.GetInstance() project = application:NewProject() workplane = project.Definitions.Workplanes:Add(cf.Point(1, 1, 1), cf.Point(1, 0, 0), cf.Point(0, 0, 1)) line = project.Contents.Geometry:AddLine(cf.Point(0, 0, -1), cf.Point(0, 0, 1)) port = project.Contents.Ports:AddWirePort(line.Wires[1]) -- Grant access to workplane and port project.UnprotectedInformation:GrantAccess({workplane, port})
Inheritance
The UnprotectedInformation object is derived from the Object object.
Usage locations
The UnprotectedInformation object can be accessed from the following locations:
- Properties
Property List
- AccessibleEntities
- The list of entities accessible by client models. (Read/Write ObjectReferenceList)
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box). (Read only Box)
- Label
- The object label. (Read/Write string)
- Locked
- A boolean that indicates whether the entity or it's ancestor is locked or not. (Read/Write boolean)
- Type
- The object type string. (Read only string)
Collection List
- Representation
- The collection of geometry used to provide rendering to client models. (RepresentationGeometryCollection of Geometry.)
Method List
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- GrantAccess (entityList List of Object)
- Grants client access to the entities.
- RevokeAccess (entityList List of Object)
- Revokes client access from the entities.
- RevokeAllAccess ()
- Revokes client access from all entities.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
- AccessibleEntities
- The list of entities accessible by client models.
- Type
- ObjectReferenceList
- Access
- Read/Write
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box).
- Type
- Box
- Access
- Read only
- Label
- The object label.
- Type
- string
- Access
- Read/Write
- Locked
- A boolean that indicates whether the entity or it's ancestor is locked or not.
- Type
- boolean
- Access
- Read/Write
- Type
- The object type string.
- Type
- string
- Access
- Read only
Collection Details
- Representation
- The collection of geometry used to provide rendering to client models.
Method Details
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- GrantAccess (entityList List of Object)
- Grants client access to the entities.
- RevokeAccess (entityList List of Object)
- Revokes client access from the entities.
- RevokeAllAccess ()
- Revokes client access from all entities.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.