MeshCylinder
A mesh entity representing one or more unmeshed cylinders. This type of mesh is typically solved using a solution method that does not require fine subdivision, like the uniform theory of diffraction.
Example
application = cf.Application.GetInstance() project = application:NewProject() -- Set the frequency project.Contents.SolutionConfigurations.GlobalFrequency.Start = "1e08" -- Create geometry, set the solution method to UTD cylinder = project.Contents.Geometry:AddCylinder(cf.Point(-0.25,-0.25,0), 0.5, 1.0) cylinder.Regions["Region1"].SolutionMethod = cf.Enums.RegionSolutionMethodEnum.UTD -- Mesh project.Mesher:Mesh() project.Contents.Geometry["Cylinder1"]:UnlinkMesh() -- Obtain the MeshCylinder meshCylinder = project.Contents.Meshes["Cylinder1_1"].Cylinders[1]
Inheritance
The MeshCylinder object is derived from the MeshTopology object.
Usage locations
The MeshCylinder object can be accessed from the following locations:
- Methods
- MeshCylinderCollection collection has method Item(number).
- MeshCylinderCollection collection has method Item(string).
Property List
Method List
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
Method Details
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.