Mesher
The model mesher.
Example
application = cf.Application.GetInstance() project = application:NewProject() sphere = project.Contents.Geometry:AddSphere(cf.Point(0,0,0),1) project.Contents.SolutionConfigurations.GlobalFrequency.Start = "1e06" -- Mesh all geometry in the model project.Mesher:Mesh()
Inheritance
Usage locations
The Mesher object can be accessed from the following locations:
Property List
- Label
- The object label. (Read/Write string)
- Settings
- Settings applicable to the creation of the mesh. (Read only GlobalMeshSettings)
- Type
- The object type string. (Read only string)
- VoxelSettings
- Settings applicable only to the creation of the voxel mesh. (Read only VoxelSettings)
Method List
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- Mesh ()
- Mesh the model. The type of mesh created will depend on the solver settings.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- UnlinkMeshes (items List of Object)
- Unlinks the simulation mesh from the given items. (Returns a List of Mesh object.)
- UnlinkMeshes (items List of Object, option UnlinkMeshOptionEnum)
- Unlinks the simulation mesh from the given items. (Returns a List of Mesh object.)
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
- Label
- The object label.
- Type
- string
- Access
- Read/Write
- Settings
- Settings applicable to the creation of the mesh.
- Type
- GlobalMeshSettings
- Access
- Read only
- Type
- The object type string.
- Type
- string
- Access
- Read only
- VoxelSettings
- Settings applicable only to the creation of the voxel mesh.
- Type
- VoxelSettings
- Access
- Read only
Method Details
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- Mesh ()
- Mesh the model. The type of mesh created will depend on the solver settings.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
- UnlinkMeshes (items List of Object)
- Unlinks the simulation mesh from the given items.
- UnlinkMeshes (items List of Object, option UnlinkMeshOptionEnum)
- Unlinks the simulation mesh from the given items.
- Input Parameters
- items(List of Object)
- The items to unlink the simulation mesh from.
- option(UnlinkMeshOptionEnum)
- Controls how ports a handled during the unlink process.
- Return
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.