UI Right Click
When you right-click in the modeling window, a menu with a standard options appears. However, if you select a specific type of entity with a selection filter and then right-click on that entity, many more options will appear.
This table explains all the options available through SimLab context-sensitive menus, their functions, and which entity you must select to access each option.
Option | Description | Entity in Selection |
---|---|---|
Redisplay Body | Cancels hiding of faces and edited entities and display the active bodies at the current view angles | - |
Redisplay Model | Display visible model view to original state with current view angle. | - |
Reset Model | Brings visible model view to the original state including the view angle | - |
Reverse Model | Displays all the visible model entities that are not currently displayed and hides all the visible model entities that are currently displayed | - |
Hide | Hides selected entity. | Edge, Face, Body, Element |
Isolate | Hides entities not selected | Edge, Face, Body, Element |
Delete | Deletes selected entity | Edge, Face, Body, Element |
Select Features | Opens Select Features dialog and highlights features based on group or geometry | Face, Body |
Select Adjacent | Highlights adjacent entities on the selected model. | Face, Body |
Select Adjacent Layers | Opens Select Adjacent Layers dialog | Edge, Face |
Select | This sub-menu has list of selection tools based on the selected input entity. Select | Body, Face, Edge, Vertex, Element, Node |
Create | It contains sub-menus to create Group/Mesh control. It will open the Group/Mesh control dialog and the type of Group/Mesh control will be set based on selected entities. | Vertex, Edge, Face, Node, Element Edge, Element,Body. |
Edit Associated | It contains the sub-menus to edit the Group/Mesh control/Loads and Constraints/color(only for face) associated with the selected entities. It will open the Group/Mesh control/Loads and Constraints/Color dialog from which the user can edit the same. | Vertex, Edge, Face, Node, Element Edge, Element, Body. |
Select Associated | It contains the sub-menus to select the entities associated with By color /Group/Mesh control/Entities. | Vertex, Edge, Face, Node, Element Edge, Element, Body. |
Unmerge Associated Bodies | Unmerge Associated Bodies | Face from connected body |
Remove From | This option will list the Mesh control/Group associated with the selected entity. Clicking on the listed Mesh Control / Group will remove the selected entity from it. | Face, Edge, Vertex, Body, Node, Element, Element Edge. |
Move to Sub Model | Moves the body to the selected Sub Model. Sub Model List is displayed based on the selected entity. An Option is also available to create a new sub model for the selected bodies. | Body |
Move to Root Model | Moves body to its Root Model. | Body |
Color | Changes color of face | Face |
Reverse Elements | Changes orientation of the normal inside out | Face, Element |
Invert Transparency | Displays all hidden entities and hides all displayed entities | Face, Body, Load |
Reset Transparency | Resets all transparent faces | Face, Body, Node, Element Edge, Bar Element, Element, Load |
Contact |
|
Body |
Query RBE | Identifies RBEs attached to selected body | Body |
Details | Opens Body Details dialog and displays geometry information of bodies and model | Body |
Rename | Renames the selected entity | Body |
Merge/UnMerge | This would Merge Bodies/Unmerge Body bodies | Body |
Update Identical Bodies | It creates a copy of the simplified clip to its identical parent bodies and it is oriented based on the parent body. | Body |
Delete Solid Elements | This would convert solid bodies into shell bodies by deleting the solid elements | Body, Model, Sub Model |
Analysis Property | Opens Analysis Property dialog | Body |
Mesh Parameters | Drop Test | Body |
Generate Mesh | Drop Test | Body |
Identify Mesh Bodies to Link | Drop Test | Body |
Link Mesh by | Drop Test | Body |
Unlink Mesh | Drop Test | Body |
Link Selected Bodies | This option links the selected CAD and Mesh bodies. Refer Drop Test | Body |
Show Linked Mesh Body/CAD Body | This tool is used to find the associated bodies for the selected bodies. Refer Drop Test | Body |
Heat Source Parameters | Heat Source Parameters | Body |
Create Heat Source | It is used to create heat source object for the flow analysis. Refer Heat Source | Body |
Mask | Mask | Body |
Suppress | Suppress | Body |
Query Results | Opens Query Results dialog | Results |
Results on Sets | Opens Results on Sets dialog | Results |
Create Scene | It is used to save the current display information as scene. Refer Scene Creation | Results |
Create Note |
It is added to model results to provide annotations. Refer Notes |
Results |
Show Min | Show Min/Max | Results |
Show Max | Show Min/Max | Results |
Hide Min/Max | Hide Min/Max | Results |
Track Min/Max | Track Min/Max | Results |
Don't track Min/Max | Don't track Min/Max | Results |
Hide/Show Contour | Hide/Show Contour | Results |
Display/Hide Results | Display/Hide Results | Results |
Show/Hide Full Model | Show/Hide Full Model | Results |
Add Layer | Increases a layer of elements in free edge display mode. | Body, Face |
Remove Layer | Removes a layer of elements in free edge display mode. In final, it displays free edges alone. | Body, Face |
Reset Faces | Brings all the selected faces in free edge display mode. | Face |
Cutting Plane Options | Opens Cutting Plane Options panel | Cutting Plane |
Hide Contour | For some of the Loads and Constraints, we can define varying conditions. These variable loading conditions can be visualized as contour plot. In order to get back to model view from contour view, Hide Contour is used. | Load |
Update Contour | Update Contour | Load |
Select connected faces | This option will add the faces which are having the selected elements to the selection list. | Element |
Principal Stress | Principal Stress | Results |
Display in Body Color | Display in Body Color | Element Free Edge, Element Non-manifold Edge |
Display in Grey Color | Display in Grey Color | Element Free Edge, Element Non-manifold Edge |
Display Body as Disc | Display Body as Disc | - |
Display Body as Points | Display Body as Points | - |
Change Disc Radius | Change Disc Radius | Body |
Reverse Normal | Reverse Normal | Body |
Display Body | Display Body | Quality Verify |
Display Element Pockets | Display Element Pockets | Quality Verify |
Shaded/Wireframe View | Shaded/Wireframe View | Element Free Edge, Element Non-manifold Edge |
Display in Color | Display in Color | - |
Display in Body Color | Deactivate the active color mode and display all bodies in respective body colors. | - |
Display Body as Transparent | Under any color mode, display all bodies/faces having no colors in transparent mode. | - |
Display Colored Entities Only | Under any color mode, hide all bodies/faces having no colors. | - |
Synchronization |
View – Turn on "View" to rotate, pan and zoom all the databases simultaneously. Animation - Synchronize animations over all windows to ensure that the animation's timing, frame rate, and progress remain consistent across all windows. Users have control over starting, stopping, and adjusting the synchronization of the animation across the windows with the help of single animation toolbar. This provides an intuitive user interface to users that allow them to manage the synchronization settings easily. |
- |
Plot Curve | To display the graph for the vector results with respect to time/frequency. | Results | Node |