UI Right Click

When you right-click in the modeling window, a menu with a standard options appears. However, if you select a specific type of entity with a selection filter and then right-click on that entity, many more options will appear.

This table explains all the options available through SimLab context-sensitive menus, their functions, and which entity you must select to access each option.

Option Description Entity in Selection
Redisplay Body Cancels hiding of faces and edited entities and display the active bodies at the current view angles -
Redisplay Model Display visible model view to original state with current view angle. -
Reset Model Brings visible model view to the original state including the view angle -
Reverse Model Displays all the visible model entities that are not currently displayed and hides all the visible model entities that are currently displayed -
Hide Hides selected entity. Edge, Face, Body, Element
Isolate Hides entities not selected Edge, Face, Body, Element
Delete Deletes selected entity Edge, Face, Body, Element
Select Features Opens Select Features dialog and highlights features based on group or geometry Face, Body
Select Adjacent Highlights adjacent entities on the selected model. Face, Body
Select Adjacent Layers Opens Select Adjacent Layers dialog Edge, Face
Select This sub-menu has list of selection tools based on the selected input entity. Select Body, Face, Edge, Vertex, Element, Node
Create It contains sub-menus to create Group/Mesh control. It will open the Group/Mesh control dialog and the type of Group/Mesh control will be set based on selected entities. Vertex, Edge, Face, Node, Element Edge, Element,Body.
Edit Associated It contains the sub-menus to edit the Group/Mesh control/Loads and Constraints/color(only for face) associated with the selected entities. It will open the Group/Mesh control/Loads and Constraints/Color dialog from which the user can edit the same. Vertex, Edge, Face, Node, Element Edge, Element, Body.
Select Associated It contains the sub-menus to select the entities associated with By color /Group/Mesh control/Entities. Vertex, Edge, Face, Node, Element Edge, Element, Body.
Unmerge Associated Bodies Unmerge Associated Bodies Face from connected body
Remove From This option will list the Mesh control/Group associated with the selected entity. Clicking on the listed Mesh Control / Group will remove the selected entity from it. Face, Edge, Vertex, Body, Node, Element, Element Edge.
Move to Sub Model Moves the body to the selected Sub Model. Sub Model List is displayed based on the selected entity. An Option is also available to create a new sub model for the selected bodies. Body
Move to Root Model Moves body to its Root Model. Body
Color Changes color of face Face
Reverse Elements Changes orientation of the normal inside out Face, Element
Invert Transparency Displays all hidden entities and hides all displayed entities Face, Body, Load
Reset Transparency Resets all transparent faces Face, Body, Node, Element Edge, Bar Element, Element, Load
Contact
  1. Define / Modidy Contacts is used to create / edit contacts of the model in one shot. Currently, it is supported only for the Abaqus drop test solution.
  2. Review contact on Bodies
  3. Review contact between Bodies
  4. Query Contact
Body
Query RBE Identifies RBEs attached to selected body Body
Details Opens Body Details dialog and displays geometry information of bodies and model Body
Rename Renames the selected entity Body
Merge/UnMerge This would Merge Bodies/Unmerge Body bodies Body
Update Identical Bodies It creates a copy of the simplified clip to its identical parent bodies and it is oriented based on the parent body. Body
Delete Solid Elements This would convert solid bodies into shell bodies by deleting the solid elements Body, Model, Sub Model
Analysis Property Opens Analysis Property dialog Body
Mesh Parameters Drop Test Body
Generate Mesh Drop Test Body
Identify Mesh Bodies to Link Drop Test Body
Link Mesh by Drop Test Body
Unlink Mesh Drop Test Body
Link Selected Bodies This option links the selected CAD and Mesh bodies. Refer Drop Test Body
Show Linked Mesh Body/CAD Body This tool is used to find the associated bodies for the selected bodies. Refer Drop Test Body
Heat Source Parameters Heat Source Parameters Body
Create Heat Source It is used to create heat source object for the flow analysis. Refer Heat Source Body
Mask Mask Body
Suppress Suppress Body
Query Results Opens Query Results dialog Results
Results on Sets Opens Results on Sets dialog Results
Create Scene It is used to save the current display information as scene. Refer Scene Creation Results
Create Note

It is added to model results to provide annotations. Refer Notes

Results
Show Min Show Min/Max Results
Show Max Show Min/Max Results
Hide Min/Max Hide Min/Max Results
Track Min/Max Track Min/Max Results
Don't track Min/Max Don't track Min/Max Results
Hide/Show Contour Hide/Show Contour Results
Display/Hide Results Display/Hide Results Results
Show/Hide Full Model Show/Hide Full Model Results
Add Layer Increases a layer of elements in free edge display mode. Body, Face
Remove Layer Removes a layer of elements in free edge display mode. In final, it displays free edges alone. Body, Face
Reset Faces Brings all the selected faces in free edge display mode. Face
Cutting Plane Options Opens Cutting Plane Options panel Cutting Plane
Hide Contour For some of the Loads and Constraints, we can define varying conditions. These variable loading conditions can be visualized as contour plot. In order to get back to model view from contour view, Hide Contour is used. Load
Update Contour Update Contour Load
Select connected faces This option will add the faces which are having the selected elements to the selection list. Element
Principal Stress Principal Stress Results
Display in Body Color Display in Body Color Element Free Edge, Element Non-manifold Edge
Display in Grey Color Display in Grey Color Element Free Edge, Element Non-manifold Edge
Display Body as Disc Display Body as Disc -
Display Body as Points Display Body as Points -
Change Disc Radius Change Disc Radius Body
Reverse Normal Reverse Normal Body
Display Body Display Body Quality Verify
Display Element Pockets Display Element Pockets Quality Verify
Shaded/Wireframe View Shaded/Wireframe View Element Free Edge, Element Non-manifold Edge
Display in Color Display in Color -
Display in Body Color Deactivate the active color mode and display all bodies in respective body colors. -
Display Body as Transparent Under any color mode, display all bodies/faces having no colors in transparent mode. -
Display Colored Entities Only Under any color mode, hide all bodies/faces having no colors. -
Synchronization

View – Turn on "View" to rotate, pan and zoom all the databases simultaneously.

Animation - Synchronize animations over all windows to ensure that the animation's timing, frame rate, and progress remain consistent across all windows. Users have control over starting, stopping, and adjusting the synchronization of the animation across the windows with the help of single animation toolbar. This provides an intuitive user interface to users that allow them to manage the synchronization settings easily.

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Plot Curve To display the graph for the vector results with respect to time/frequency. Results | Node