Create an Implicit Warp Map
Map a 2D object to 3D coordinates by specifying the warp via two linked UV grids. One grid defines the UV parametrization of the 2D object, and the other grid defines its position in 3D space.

- 
                On the Implicit Modeling ribbon, select the
                        Warp Map tool.

The Warp Map guide panel is displayed.
 - From the Target dropdown, select the object you want to warp from a 2D UV grid to a 3D UV grid.
 - 
                Select the Repetition checkbox to repeat the 2D object. 
                
- Enter a value in the U Count box to set the number of times the object repeats in the U direction.
 - Enter a value in the V Count box to set the number of times the object repeats in the V direction.
 
 - 
                Select the Background checkbox to 
                Enter a value in the Background Value box to....
 - 
                Select the Clamp W checkbox
                    to...
                
- Enter a value in the Min W box to....
 - Enter a value in the Max W box to....