Fillet Implicit Geometry

Round edges of implicit bodies to create fillets with a constant or variable radius.

Fillets can be separately applied to convex and concave edges. Unlike traditional CAD, the fillet effect will be applied to any qualifying edges in the model rather than those that you manually select. The radii can be constant values, variables, or field driven.
  1. On the Implicit Modeling ribbon, select the Fillet tool.

    Tip: To find and open a tool, press Ctrl+F. For more information, see Find and Search for Tools.
  2. Optional: For Visualization Quality, select from Low to Very High quality, which corresponds to a low to very high density of elements. A higher quality produces sharper geometry features but is more computationally intensive. When creating a complicated function, it’s recommended to work using a lower quality and then switch to a higher quality after the function is complete.
  3. Select an implicit body to fillet.
  4. Select a second implicit body as the mask, which determines the volume of the selected body where filleting occurs.
  5. Select a Type, to choose whether fillets (concave edges), rounds (convex edges), or both types of edges will be rounded/filleted.
  6. Define the Round Radius, which is the radius for concave edges.
  7. Define the Fillet Radius, which is the radius for convex edges.
  8. Click OK.