Fillet Implicit Geometry
Round edges of implicit bodies to create fillets with a constant or variable radius.
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On the Implicit Modeling ribbon, select the
Fillet tool.
Tip: To find and open a tool, press Ctrl+F. For more information, see Find and Search for Tools. - Optional: For Visualization Quality, select from Low to Very High quality, which corresponds to a low to very high density of elements. A higher quality produces sharper geometry features but is more computationally intensive. When creating a complicated function, it’s recommended to work using a lower quality and then switch to a higher quality after the function is complete.
- Select an implicit body to fillet.
- Select a second implicit body as the mask, which determines the volume of the selected body where filleting occurs.
- Select a Type, to choose whether fillets (concave edges), rounds (convex edges), or both types of edges will be rounded/filleted.
- Define the Round Radius, which is the radius for concave edges.
- Define the Fillet Radius, which is the radius for convex edges.
- Click OK.