# Create an Implicit Strut Lattice

Fill an implicit body with a strut lattice, which is constructed from nodes that are connected by beams.

Typically, there is a base unit cell that is tiled or patterned in one, two, or three dimensions to form the overall lattice structure. The image below shows a Kelvin unit cell, tiled to form a lattice, with additional smoothing.

1. On the Implicit Modeling ribbon, select the Strut Lattice tool.

Tip: To find and open a tool, press Ctrl+F. For more information, see Find and Search for Tools.
2. Optional: For Visualization Quality, select from Low to Very High quality, which corresponds to a low to very high density of elements. A higher quality produces sharper geometry features but is more computationally intensive. When creating a complicated function, it’s recommended to work using a lower quality and then switch to a higher quality after the function is complete.
3. Select a body to fill with strut lattice. You can select a Parasolid, STL, PolyNURBS, or implicit geometry.
4. In the guide panel, select the Lattice Body tab.
Option Description
Cell - Type Select a cell type.
• Body-Centered Cubic

• Face-Centered Primitive

• Face-Centered Cubic

• Cubic Primitive

• Isotruss

• Octagon

• Hex Truss

• Kelvin Cell

• Flourite

• Diamond
• Truncated Cube

• Octet

• Create Unit Cell
Cell - Type Select between solid or hollow struts.
• Solid: Create solid struts.

• Hollow: Create hollow struts.

Coordinate System - Type Select a type of coordinate system. All three coordinate systems have three directions.
• Cartesian (x, y, z)
• Direction 1 is x, which is linear.
• Direction 2 is y, which is linear.
• Direction 3 is z, which is linear.
• All three directions are orthogonal to each other.
• Cylindrical (r, θ, z):
• Direction 1 is r (radius), which is measured radially from the z-axis.
• Direction 2 is θ, which is angular about the z-axis where θ = 0 aligns to the x-axis.
• Direction 3 is z, which is linear.
• Spherical (r, θ, φ):
• Direction 1 is r (radius), which is measured radially from the z-axis.
• Direction 2 is θ, which is angular and denotes azimuth (measured about the z-axis).
• Direction 3 is φ, which is angular and denotes elevation (measured relative to the XY plane).

Coordinate System - Origin Locate: Use the Move tool to position and orient the local coordinate system of the lattice.
Sizing - Strut Diameter All beams in the strut lattice have a circular cross-section. Enter the strut diameter. The diameter can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
Sizing - Strut Inner Diameter (Hollow Only) Enter the inner diameter of the strut.
Sizing - Type Choose between defining the lattice size by an absolute dimension or the number of cells.
• Absolute: Enter an absolute length value, or an absolute angle value, for non-Cartesian coordinate systems, along each axis.
• Cell Count: Enter the number of cells along each axis.
Sizing - Uniform (Cartesian Only) Make the unit cell dimensions equal along the x- and y-axes.
Sizing - Width Enter the cell size or count along the x-axis.
Sizing - Height Enter the cell size or count along the y-axis.
X (Cartesian Only) Enter the cell size or count along the x-axis. The cell size or count can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
Y (Cartesian Only) Enter the cell size or count along the y-axis. The cell size or count can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
Z (Cartesian and Cylindrical Only) Enter the cell size or count along the z-axis. The cell size or count can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
θ (Cylindrical and Spherical Only) θ is angular about the z-axis where θ = 0 aligns to the x-axis. The cell size or count can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
φ (Spherical Only) φ is angular and denotes elevation (measured relative to the XY plane). The cell size or count can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
5. Select the Outer Body tab.
1. Select a type of outer body.
• None: Don't create an outer body.
• Shell: Create an offset shell with an optional trimming body.
Option Description
Direction Select an offset direction for the shell.
• Outward: Offset the shell outward from the lattice, increasing the size of the overall object.
• Inward: Offset the shell inward, consuming some of the lattice but maintaining the overall dimensions of the lattice.
• Both: Offset the shell both inward and outward.
Symmetry Symmetrically offset the shell inward and outward by the same distance.
Outer Thickness Define the outward shell's offset thickness. Thickness can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).

Inner Thickness Define the inward shell's offset thickness. Thickness can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).

Trimming Body Select a body that's used to trim the shell. This can be used to trim areas of the shell, which is useful for fitting the lattice and its shell into a predefined volume, or when you want to expose some of the lattice so that it is not covered by a shell.
In this example, a BRep body is chosen as the trimming body to expose some of the lattice. This image shows how the outward shell applied to the lattice overlaps with the trimming body.

Once the trimming is applied, some of the outward shell is cut away, exposing the lattice wherever the shell protrudes beyond the confines of the trimming body.

Transition Choose the type of transition between the outer body and lattice body.
• Sharp: The lattice abruptly joins the surrounding shell.
• Fillet: The lattice blends into the surrounding shell using a fillet. If you selected this option, define the fillet Radius.

• Chamfer: The lattice blends into the surrounding shell using a chamfer. If you selected this option, define the chamfer Distance. For Fillet, the distance is the radius of the fillet and, for Chamfer, the distance is the setback of the chamfer. The distance can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).

• Combine: Combine the outer body with the lattice body, directly, without creating a shell that surrounds the lattice
Option Description
Combine Body Select a body to combine the planar lattice with. This body should be close to, or overlap with, the lattice.

Transition Choose the type of transition between the outer body and lattice body.
• Sharp: The lattice abruptly joins the surrounding outer body.

• Fillet: The lattice blends into the outer body using a fillet. If you selected this option, define the fillet Radius.

• Chamfer: The lattice blends into the outer body using a chamfer. If you selected this option, define the chamfer Distance.

For Fillet, the distance is the radius of the fillet and, for Chamfer, the distance is the setback of the chamfer. The distance can be entered directly, controlled with a variable, or controlled in each position in space using a field (field-driven design).
6. Click OK.