- Overview
An overview of Inspire's implicit modeling and its benefits.
- Visualization Quality and Mesh Settings
Learn how to use the Visualization Quality and Meshing Settings to manage compute times, the visual appearance, and the geometric accuracy of implicit and mesh geometry when working with Inspire Implicit Modeling. This includes working in Implicit Modeling, converting other geometry formats in Implicit Modeling, and meshing implicit geometry for export or other downstream processes.
- View Field
Use a colormap and contour lines to visualize the underlying field of an Implicit Body.
- Create an Implicit Primitive
Create simple geometric shapes that can be used for repetitive tasks or combined into more complex shapes. Implicit primitives include a cuboid, cylinder, and sphere.
- Create an Implicit Surface Lattice
Fill a body with a surface lattice, which is a cellular structure constructed from one — or sometimes two — surfaces. The body can be a Parasolid, STL, PolyNURBS, or implicit geometry.
- Create an Implicit Planar Lattice
Fill an implicit body with a planar lattice, which is a 2.5D cellular structure with a clearly defined 2D cross-section that is drawn or extruded along the third dimension.
- Create a Custom Planar Unit Cell
Define a custom set of edges and points on a 2D plane to use as a planar lattice unit cell.
- Create an Implicit Strut Lattice
Fill an implicit body with a strut lattice, which is constructed from nodes that are connected by beams.
- Create a Custom Strut Unit Cell
Define a custom set of edges and points in a normalized cube to use as a strut lattice unit cell.
- Implicit Stochastic Lattice
Create a randomized strut lattice by defining points, edges between points, filters to remove certain points and/or edges, a method to thicken edges into struts, and outer body treatments such as combining the lattice with an outer body or shell.
- Create Implicit Surface Perforations
Generate a set of struts to cut holes in an implicit body or join them to the body to create pins.
- Conformal Coordinate Spaces
Construct a conformal coordinate space to make body-fitted implicit patterns and lattices.
- Point Clouds in Implicit Modeling
To drive a field or create implicit geometry, you can import a point cloud or create one from scratch.
- Thinking in Fields - A Primer for Implicit Modeling
A detailed description of how fields are used in Implicit Modeling within Inspire, with videos and illustrative examples that will help you think intuitively in terms of field-driven design.
- Create a Field For Implicit Modeling
Create a field to define geometry or control the parameters of an existing geometry at every location within the bounds of the field.
- Create Implicit Fields from Analysis Results
Create an implicit field directly from the results of an OptiStruct or Fluids analysis run. The Create Field button is located at the bottom of the Analysis Explorer.
- Convert to Implicit Geometry
Convert parts, surfaces, and curves to implicit objects. You can select CAD, PolyNURBS, meshes, or optimized parts, surfaces, or curves.
- Move Implicit Geometry
Translate and rotate implicit bodies.
- Combine Implicit Geometry
Combine two implicit bodies into one.
- Subtract Implicit Geometry
Carve out implicit bodies ("tools") from another implicit body ("target").
- Intersect Implicit Geometry
Retain only the intersecting portions of two sets of implicit bodies.
- Offset Implicit Geometry
Offset an implicit body. The offset can be made into a hollow shell.
- Invert Implicit Geometry
Swap the "inside" and "outside" of an implicit body by reversing the sign of all scalar values in the underlying field.
- Pattern Implicit Geometry
Create a rectangular, circular, conformal, or point-cloud pattern of implicit bodies.
- Mirror Implicit Geometry
Mirror implicit bodies across a symmetry plane.
- Morph Implicit Geometry
Morph one implicit body into another and vice versa. Physically separate bodies may not produce meaningful results.
- Smooth Implicit Geometry
Used to denoise objects created in Implicit Modeling. This reduces the size of, or removes, unwanted small and sharp features in an implicit body.
- Fillet Implicit Geometry
Round edges of implicit bodies to create fillets with a constant or variable radius.
- Remap
Remap a generic field of scalar values into a signed distance field.