Transform: Position

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Arc/Circle

This is used to transform a body(movable) by picking an arc on movable body and an arc on fixed body such that the arcs on both bodies will match each other. Supports both Mesh and CAD bodies.

Axial offset

This option is helpful when the user wants to move the body along the axial direction by certain distance after position is done. Select an arc edge to calculate the distance to move. The distance is basically calculated between the arc center of this edge and that of one being selected on movable body.

Reverse Offset Direction

This option is used to reverse the axial offset direction.

Flip Movable Body

This option is used to flip the movable body about the plane formed by arc selected on movable body.

Copy

Select this toggle to take a copy of movable body. A new body will be created.

With LBC

Select this toggle to copy the LBC of movable body to new bodies.

Example - Mesh

Example - CAD

Cylindrical Face

This is used to transform a body(movable) by picking cylindrical faces on movable body and cylindrical faces on fixed body such that the cylindrical faces on both bodies will match each other. Supports both Mesh and CAD bodies(except Creo bodies).

Copy

Select this toggle to take a copy of movable body. A new body will be created.

With LBC

Select this toggle to copy the LBC of movable body to new bodies.

Example - Mesh

Example - CAD

Node

This is used to transform bodies from start node to destination nodes.

Copy

Select this toggle to take a copy of movable body. A new body will be created.

With LBC

Select this toggle to copy the LBC of movable body to new bodies.

Example