Connector (hwx.inspire)#

class Connector#

Bases: Named

Connectors link points, edges, or faces to each other.

They are used to connect two parts together, or to apply a load or support at a distance.

Connectors are only valid if they connect at least three non-collinear points or two non-collinear edges. Collinear points lie on the same line. Non-collinear points do not.

Attribute Table#

Name

Type

connectionRadius

Double

property connectionRadius#

The search radius for the connector.