Actuator (hwx.inspire.motion)#
- class Actuator(self, connection=None, **kwds)#
Bases:
MotionConnector
Creates an Actuator.
Actuators drive parts in a translational manner, and can be defined in terms of displacement, velocity, acceleration, or force. It’s a convenient way to apply a time-dependent force to your model.
# Name
Type
Function
tuple
property
property
property
folder
str
icon
str
indVarComp
indVarEntity
isHoleBased
property
joint
property
property
profile
ProfileAttribute
profileMode
sdProfile
SDProfileAttribute
signalsProfile
solverVariables
list
spline
ProfileSpline
x0
x1
y0
y1
# Name
Description
areFeaturesASlot
(obj, planes)Filters out contact-joints that are slots.
getShaftLength
(self)Computes the shaft length for non LOS and non 2 holes cases.
getShaftRadius
(self)Returns the shafts hole radius or the radius attribute.
getTranslationalValue
(self)Return the speed, displacement or acceleration depending on the
isCoaxial
(self)Determines if the actuator axis restrained by a CYLINDRICAL joint.
isLineOfSight
(self)Determines if this is a line of sight actuator.
isValidCandidate
(obj)Determines if an actuator can be created from the passed joint connection.
Example
from hwx import inspire from hwx.inspire import motion M44 = inspire.math.Matrix44 model = inspire.newModel() block1 = model.createSolidBlock() block2 = model.createSolidBlock(position=M44(origin=(8,0,0))) block2.ground = True shaftFt = block1.features[25] mountFt = block2.features[22] #--------------------------------------------------------------------------- # Feature based actuator actuator = motion.Actuator( shaftConnection = shaftFt, shaftLocation = shaftFt.location, mountConnection = mountFt, mountLocation = mountFt.location, value = 4, lineOfSight = False, coaxial = True, ) print("actuator.type", actuator.type) print("actuator.value", actuator.value.guiValue) assem = inspire.Assembly() outer = assem.createSolidBlock(z=8, ground=True, transparency=.5) inner = assem.createSolidCylinder(radius=.3, height=7) outer.booleanSubtract(inner, keepTools=True) assem.position = M44(origin=(0,-4,0), zv=(1,0,0)) #--------------------------------------------------------------------------- # Joint based actuator # Create Joint out of Contact then Actuator out of Joint model.updateContacts() joint = inspire.Joint(model.getChild('Contact 1'), type='Cylindrical') motion.Actuator(joint, value=4) inspire.fitView()
- property type#
Type of Actuation to be performed.
Type can be Displacement, Velocity, Acceleration and Force.
- property controller#
If True, sets the behavior of the Actuator specified by function and value properties, else the behavior of the actuator will be driven with hand of god type motion
- property value#
Specifies the absolute translational value of the actuator depending upon the type. If type of actuator is:
Displacement then the default value is 100 mm.
Velocity then the default value is 1 m/s.
Acceleration then the default value is 1 m/s2.
Force the the default value is 1 N.
- property reverseDirection#
If True, reverses the direction of the applied force, defaults to False.
- property locked#
If True, the actuator does not actuate during a Motion Analysis, defaults to False.
- property rotateWithPart#
The actuator rotates with the attached part during a Motion Analysis, defaults to True.
- property lineOfSight#
If True, the direction of the actuation is defined by both shaft and mount location attributes, defaults to False
- property mountPivotType#
Specifies how the mount connection attaches to the actuator.
The type can be, Fixed, Spherical or Revolute. This property is only specifiable when lineOfSight is True
- property mountPivotAxis#
Specifies the direction of the actuator mount pivot.
This property is only specifiable when mountPivotType is set to Revolute.
- property coaxial#
If True, the actuator maintains the direction relative to shaftConnection.
This property is only specifiable when lineOfSight is False
- property coaxialJoint#
Creates a joint in the direction of actuation.
CoaxialJoint can be a Cylindrical or Translational. This property is only specifiable when lineOfSight is False
- property icVelocity#
The initial velocity of the actuator.
This is specifiable when the type of actuator is Acceleration
- property flipAxis#
If True, flips the axis direction of the actuator, defaults to False.
- property entity1#
The feature entity actuator is attached to.
- property location1#
The location of the actuator wrt shaftConnection.
- property direction#
The direction of the actuator wrt shaftConnection.
- property entity2#
The second feature entity actuator is attached to.
- property location2#
The location of the actuator wrt mountConnection.
This is specifiable when lineOfSight is True.
- property shaftConnection#
The feature entity actuator is attached to.
- property shaftLocation#
The location of the actuator wrt shaftConnection.
- property shaftDirection#
The direction of the actuator wrt shaftConnection.
- property mountConnection#
The second feature entity actuator is attached to.
- property mountLocation#
The location of the actuator wrt mountConnection.
This is specifiable when lineOfSight is True.
- property function#
The type of actuation profile.
The function can be a Step, Step Dwell Step, Single Wave, Oscillating, Swept Sine, Impulse, Ramp, Solver Expression and Table, defaults to Step Dwell Step
- property startTime#
The time at which the actuator begins to move during a Motion Analysis.
This is not specifiable when actuator function is of type Solver Expression
- property cyclic#
The number of revolution of State dependent variable, when the variable component is cyclic motion.
- property duration#
The amount of time the function will take for Step and Impulse.
For Ramp function duration is defined as the amount of time taken by the actuator to achieve the value.
- property initialFrequency#
The initial frequency for the actuator function Swept Sine, defaults to 1Hz.
- property finalFrequency#
The final frequency for the actuator function Swept Sine, defaults to 1Hz.
- property sweepInterval#
The amount of time that should be spent transitioning between the initialFrequency and finalFrequency of a Swept Sine function, defaults to 1s.
- property averageValue#
The average value for the actuator when the function is set to Oscillating, defaults to 0.
- property phaseShift#
The angular phase shift of the actuator when the function is set to Oscillating, defaults to 0 deg.
- property frequency#
Specifies the frequency value in Hz, when the function is set to Oscillating, defaults to 1Hz.
- property span#
Specifies the duration of the oscillation, when the function is set to Oscillating or Single Wave, defaults to 2s.
- property dtValue#
Specifies the amount of time allowed to blend in and out of the actuation profile.
Specifiable when function is set to Single Wave, Oscillating and Table, defaults to 0.05s.
- property dxValue#
Specifies the amount of x allowed to blend in and out of the actuation profile.
Specifiable when function is set to Single Wave, Oscillating and Table, defaults to 0.05s.
- property dwellTime#
The amount time of the actuation profile dwells.
Specifiable when function is set to Step Dwell Step, defaults to 1s.
- property dwellX#
The amount x of the actuation profile dwells.
Specifiable when function is set to Step Dwell Step, defaults to 1s.
- property stepOn#
The amount of x taken to ramp up the Step Dwell Step function, defaults to 0.5s.
- property stepOff#
The amount of x taken to ramp up the Step Dwell Step function, defaults to 0.5s.
- property userFunction#
A motionsolve user expression that will define the behavior of the actuation.
Specifiable when function is set to Solver Expression, defaults to TIME
- property userFunctionScale#
The scaling factor for the user expression.
Specifiable when function is set to Solver Expression.
- property userFunctionUnits#
The units for the user expression.
Specifiable when function is set to Solver Expression.
- property splineMethod#
Specifies the interpolation method for the actuation profile.
Interploation methods can be Akima, Cubic, Linear. Specifiable when function is set to Table
- property controllerType#
The type of controller used to achieve the behavior specified by function and value.
Controller type can be PID or Soft Constraint.
Specifiable when actuator is of type Displacement or Velocity and controller is set to True
- property kp#
The amount of restoring force that should be applied to overcome position error.
Specifiable only when controller type is set to PID.
- property ki#
This term multiplied by accumulated error represents the integral term of a PID. Having an integral term minimizes the steady state error.
- property kd#
The derivative action of a PID controller enhances stability of the control system by predicting the future behavior.
- property penalty#
The proportional factor used in the calculation of the restoring force.
Specifiable only when controller type is set to Soft Constraint.
- property penalty1#
The derivative factor used in the calculation of the restoring force.
Specifiable only when controller type is set to Soft Constraint.
- property shaftRadius#
The radius value for the cylindrical shaft of the actuator.
- property shaftColor#
The color for the cylindrical shaft of the actuator.
- property mountColor#
The color for the base body of the actuator.
- property shaftRotation#
The rotational offset of the actuator shaft.
- property rotation#
The rotational offset of the actuator base.
- property baseRotation#
The rotational offset of the actuator base.
- property baseScale#
The scaling factor used to draw the graphical base body of the actuator.
- property arrowScale#
The scaling factor used to draw the graphical arrow of the actuator.
- property connectorMode#
Specifies the type of connection used by the actuator.
connectorModes can be,
‘PointToPoint’ if lineOfSight is enabled, otherwise
‘Face’
- property features#
Features this Actuator connects to
- getTranslationalValue()#
Return the speed, displacement or acceleration depending on the classification of the actuator.
- property axis#
- Feature-based:
LOS: List of the shaft tip and back end of the body Non LOS: List of the shaft tip and where the shaft meets the body
- Joint-based:
The axis points through the hole in the outer part
- property location#
Specifies the location of the connector object.
For PointToPoint and hole based Face mode connectors this is the center of the object / axis. For Face mode connectors attached to a non hole face this the location1.
Location is not necessarily the same as the origin of the position.
- isLineOfSight()#
Determines if this is a line of sight actuator.
- isCoaxial()#
Determines if the actuator axis restrained by a CYLINDRICAL joint.
- getShaftRadius()#
Returns the shafts hole radius or the radius attribute.
- getShaftLength()#
Computes the shaft length for non LOS and non 2 holes cases.
- property movable#
Allow non joint-based actuators to be moved with the move tool