TorsionSpring (hwx.inspire.motion)#

class TorsionSpring(self, connection=None, **kwds)#

Bases: MotionConnector

Creates a Torsion Spring.

Torsion Springs are used to apply a rotational spring-damper force about the pivot axis for two parts. Torsion Springs provide a angular resistance and/or damping between two objects.

Changing any one of preload, installedLength, freeLength, or k will influence the other values:

  • Changing preload modifies freeLength.

  • Changing installedLength, k, or freeLength modifies preload.

Attribute Table#

Name

Type

axleConnection

Reference

axleDirection

Direction

axleLocation

Location

centerlineJoint

Enum

coilColor

Color

coils

Int

connectorMode

str

ct

Double

ctlinear

Bool

ctspline

Spline

ctsplineMethod

Enum

damperColor

Color

diameter

Double

direction

Direction

entity1

Reference

entity2

Reference

factor

Double

freeAngle

Double

hasDamper

property

hasSpring

property

icon

str

installedAngle

Double

joint

Reference

kt

Double

ktlinear

Bool

ktspline

Spline

ktsplineMethod

Enum

location1

Location

locked

Bool

mountConnection

Reference

preload

Double

restrainCenterline

Bool

reverseDirection

Bool

solverVariables

property

type

Enum

wireDiameter

Double

Method Table#

Name

Description

getArmEnds (self, local=False, offset=1)

Get end points of wire arms.

getArmLength_M (self)

Returns the distance down the arm for the drag point manipulator.

getInstalledArmPosition_M (self)

Returns a Matrix44 with an origin at the installed arm end closes to

getMountArmPosition_M (self)

Returns a Matrix44 with an origin at the mount arm end closes to

isValidConnection (connection)

Determines if the torsion spring can be created from the Joint.

Example

from hwx import inspire
from hwx.inspire import motion

model = inspire.openTutorialFile("Motion/M01_FourBar.x_t")
axleFt = model.getChild('Link Crank').features[26]
mountFt = model.getChild('Assembly-Base').getChild('Mount Crank').features[102]
mountFt.part.ground = True

spring = motion.TorsionSpring(
   axleConnection     = axleFt,
   axleLocation       = (.5, .5),
   mountConnection    = mountFt,
   installedAngle     = 90,
   ct                 = 1e-4,
   restrainCenterline = True
)
print("spring.preload", spring.preload.guiValue)

# Hide irrelevant parts
for part in set(model.parts) - set(spring.getReferences()):
   part.active = False

inspire.fitView()
property type#

Specifies the type of Torsion Spring.

Torsion Spring can be of type Spring Damper or only Spring or Damper, defaults to Spring Damper.

property restrainCenterline#

When enabled, the pivot axis of the torsion spring is restrained to essentially create a cylindrical or revolute joint between the parts.

property centerlineJoint#

Specifies what type of joint to be created if Restrain Centerline is enabled.

property locked#

If True, prevents the spring from exerting exert a torque during Motion Analysis.

property kt#

The torsional stiffness rate of the spring, defaults to 0.1 N*m/rad.

property ktlinear#

Enables linear stiffness with the value specified for property kt, else uses interpolation methods to get stiffness value.

property ktsplineMethod#

Specifies the type of interpolation method to use.

Types can be Akima, Cubic or Linear.

property ct#

The torsional damping rate of the spring, defaults to 0.001 N*m*s/rad

property ctlinear#

Enables linear damping with the value specified for property ct, else uses interpolation methods to get damping value.

property ctsplineMethod#

Specifies the type of interpolation method to use.

Types can be Akima, Cubic or Linear.

property preload#

Specifies the torsional force applied to the spring to reach its free angle.This property is auto computed based on the free angle and the torsional stiffness.

property installedAngle#

The angle of the spring as installed in the mechanism, defaults to 0 deg.

property freeAngle#

The angle of the spring in its resting state, defaults to 0 deg.

property reverseDirection#

Reverses the direction of the preload torque in the spring.

property entity1#

Specifies the feature or Joint where the torsion spring axle is attached to.

property location1#

The location of the torsion spring wrt to axle connection.

property direction#

The direction of the torsion spring wrt to axle connection.

property entity2#

Specifies the feature or Joint where the torsion spring mount is attached to.

property axleConnection#

Specifies the feature or Joint where the torsion spring axle is attached to.

property axleLocation#

The location of the torsion spring wrt to axle connection.

property axleDirection#

The direction of the torsion spring wrt to axle connection.

property mountConnection#

Specifies the feature or Joint where the torsion spring mount is attached to.

property factor#

Used to update the length of torsion spring axis on basis of its radius.

property coils#

Number of coils in the spring, defaults to 5.

This is not specifiable if the spring is of type Damper.

property coilColor#

Specifies the color of the coils around the spring.

property damperColor#

Specifies the color of the damper of the spring.

property diameter#

Used to change the diameter of the torsion spring.

property wireDiameter#

Use to change the wire diameter of the torsion spring.

property hasSpring#

Specifies if the torsion spring has any springs.

property hasDamper#

Specifies if the torsion spring has any dampers.

getArmEnds(local=False, offset=1)#

Get end points of wire arms.

Parameters:
  • local (bool) – If set to True, returns the end points of the arm wrt to local space, otherwise in-terms of global torsion spring position.

  • offset (float) – offset can be passed to get point a little past arm ends which is useful for manipulators.

Returns:

The end points of the torsion spring arms.

Return type:

(math.Point, math.Point)

getMountArmPosition_M()#

Returns a Matrix44 with an origin at the mount arm end closes to the spring, and the z aligin with the other end.

getInstalledArmPosition_M()#

Returns a Matrix44 with an origin at the installed arm end closes to the spring, and the z aligin with the other end.

getArmLength_M()#

Returns the distance down the arm for the drag point manipulator.