Link Definition
A link is a reference to a separate entity. One or more links are added to a connector. The entities to which the links refer are connected during realization.
The link definition consists of the following information:
- Link Type
- Type of entity that can be added to the selected connector(s) as a link reference. Supported entities are assemblies, components, surfaces, elements, tags, and nodes.
- Link Rule
- Defines how a connector treats an entity added as a link. Adding a link with an ID or name rule forces the connector to retain the link’s ID or name even if that link entity no longer exists in the database. This aids in part replacement when a new part replaces an old part and both share the same ID or name. Adding a link with the at re-realize rule ensures that each time a connector is realized the closest entity of the correct type is found and connected. This is useful when connectors need to connect to a closest part in an assembly.
- Link ID/name
- The ID or name of the entity added as a link to a connector.
- Link State
- This defines whether the weld created during connector realization connects to geometry or mesh on the link. This only applies to assembly, component, and surface entities that can contain geometry and/or mesh information.
Note: The link reconnect rule (use name, use id, and so on) and the link state
(connect to mesh or geometry) can be viewed in the link column by selecting the
extended link information checkbox in the Connector Entity Browser configuration
window.
The Connector Browser permits the performance of different actions on the links.