2024.1
Rapidly change the shape of the FE mesh without severely sacrificing the mesh quality.
View new features for Altair HyperWorks 2024.1.
Learn the basics and discover the workspace.
Learn more about the Altair HyperWorks suite of products with interactive tutorials.
Start and configure the applications.
View a list of deprecated panels and their newer, equivalent workflows.
Create, open, import, and save models.
Set up sessions and create report templates.
Solver interfaces supported in HyperMesh.
A solver interface is made up of a template and a FE-input reader.
Browsers provide a structured view of model data, which you can use to review, modify, create, and manage the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting, which enhance your ability to navigate and interact with the model data.
Create and edit 2D parametric sketch geometry.
Create, edit, and cleanup geometry.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Explore the different types of mesh you can create in HyperMesh and create and edit 0D, 1D, 2D, and 3D elements.
Create, organize and manage parts and subsystems.
HyperMesh composites modeling.
Create connections between parts of your model.
Define morphing preferences.
Morph constraint entities restrict or prescribe the movement of nodes during morphing, with a variety of available methods and dimensional values. These constraints are valid across all available morphing approaches and can be individually activated or deactivated at any time, even in between morphs or applying shapes.
Use the Free tool to morph mesh by moving nodes, handles, or domains, by applying shapes, or by mapping to geometry.
Use the Proximity tool to morph mesh using a simple distance or perturbation value around selected nodes, faces, edges, or shapes.
Morph volume entities are highly deformable six-sided prisms which surround a portion of the FE mesh, and can be used to manipulate a mesh by manipulating the shape of the morph volume.
Shapes are collections of perturbations from the initial configuration of the FE mesh before the morph.
Morph a mesh by selecting a dimension in the model and change its values.
Domain entities divide the model into different domains during morphing.
Handle entities control the shape of domains during morphing.
Symmetry entities define planes of symmetry within a model so that morphs can be applied in a symmetric fashion.
Change the biasing factors associated with each handle.
Map nodes, domains, morph volume edges, or morph volume faces in your model to a line, node list, plane, surfaces, elements, or an equation using edge domains and handles to guide the process.
Mold a mesh with a variety of virtual tools, such as creating hemispherical divots, cone-shaped projections, or molding sections with feature lines.
Undo all morphs and return to the original state of the model.
Create a reduced ordered model to facilitate optimization at the concept phase.
Workflow to support topology optimization model build and setup.
Setup an Optimization in HyperMesh.
Multi-disciplinary design exploration and optimization tools.
Validate the model built before running solver analysis.
Models require loads and boundary conditions in order to represent the various physics and/or physical equivalents to bench and in-use testing.
Reduce a full 3D model with axisymmetric surfaces while accounting for imperfections.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing parts. The current capabilities are focused on stiffening parts.
Tools used for crash and safety analysis.
Use airbag folder utilities and export a resulting airbag in a Radioss deck.
Essential utility tools developed using HyperMesh-Tcl.
Import an aeroelastic finite element model with Nastran Bulk Data format.
Framework to plug certification methods to assess margin of safety from the model and result information.
Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or remeshing and without design variables.
Results data can be post-processed using both HyperMesh and HyperView.
The Developer ribbon contains tools for automation and customization.
HyperGraph is a data analysis and plotting tool with interfaces to many file formats.
MotionView is a general pre-processor for Multibody Dynamics.
MediaView plays video files, displays static images, tracks objects, and measures distances.
Use TableView to create an Excel-like spreadsheet.
TextView math scripts reference vector data from HyperGraph windows to automate data processing and data summary.
Create, define, and export reports.
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