2024.1
MotionView is a general pre-processor for Multibody Dynamics.
The MotionView ribbons allows you to quickly access tools and standard functions, and is located along the top of MotionView.
Create and edit various model entities.
Use the Contacts tool to specify the attributes of a contact force between two bodies.
View new features for Altair HyperWorks 2024.1.
Learn the basics and discover the workspace.
Learn more about the Altair HyperWorks suite of products with interactive tutorials.
Start and configure the applications.
View a list of deprecated panels and their newer, equivalent workflows.
Create, open, import, and save models.
Set up sessions and create report templates.
Solver interfaces supported in HyperMesh.
A solver interface is made up of a template and a FE-input reader.
Browsers provide a structured view of model data, which you can use to review, modify, create, and manage the contents of a model. In addition to visualization, browsers offer features like search, filtering, and sorting, which enhance your ability to navigate and interact with the model data.
Create and edit 2D parametric sketch geometry.
Create, edit, and cleanup geometry.
FE geometry is topology on top of mesh, meaning CAD and mesh exist as a single entity. The purpose of FE geometry is to add vertices, edges, surfaces, and solids on FE models which have no CAD geometry.
Explore the different types of mesh you can create in HyperMesh and create and edit 0D, 1D, 2D, and 3D elements.
Create, organize and manage parts and subsystems.
HyperMesh composites modeling.
Create connections between parts of your model.
Rapidly change the shape of the FE mesh without severely sacrificing the mesh quality.
Create a reduced ordered model to facilitate optimization at the concept phase.
Workflow to support topology optimization model build and setup.
Setup an Optimization in HyperMesh.
Multi-disciplinary design exploration and optimization tools.
Validate the model built before running solver analysis.
Models require loads and boundary conditions in order to represent the various physics and/or physical equivalents to bench and in-use testing.
Reduce a full 3D model with axisymmetric surfaces while accounting for imperfections.
Tools and workflows that are dedicated to rapidly creating new parts for specific use cases, or amending existing parts. The current capabilities are focused on stiffening parts.
Tools used for crash and safety analysis.
Use airbag folder utilities and export a resulting airbag in a Radioss deck.
Essential utility tools developed using HyperMesh-Tcl.
Import an aeroelastic finite element model with Nastran Bulk Data format.
Framework to plug certification methods to assess margin of safety from the model and result information.
Use PhysicsAI to build fast predictive models from CAE data. PhysicsAI can be trained on data with any physics or remeshing and without design variables.
Results data can be post-processed using both HyperMesh and HyperView.
The Developer ribbon contains tools for automation and customization.
HyperGraph is a data analysis and plotting tool with interfaces to many file formats.
The Model Browser allows you to view the MotionView model structure while providing display and editing control of entities.
Create and edit systems, assemblies, and analyses, use wizards to build models quickly, create and edit belt/pullies, NLFE stabars, and NLFE springs, access the EDEM and Track Builder tools.
Create and edit points, bodies, lines (curve graphics), solids (graphics), markers and vectors, edit grounded/ungrounded bodies, create and edit rigid body groups, configure gravity, and select material properties.
Use the Joints tool to create and edit joints.
Use the Motions tool to create motions and to edit the initial conditions, displacements, velocities, and acceleration of joints.
A Coupler entity defines an algebraic relationship between the degrees of freedom of two or three joints.
Use the Gears tool to create a gear entity to relate the motion of two joints.
Use the Advanced Joints tool to create and edit a set of special constraints called higher pair joints. Typically, these are constraints that involve a curve or surface on at least one of the two bodies.
Use the Spring Dampers tool to edit the connectivity, properties, and initial conditions of springs and dampers.
Use the Bushings tool to create bushings and edit their connectivity, properties, and orientation rules.
Use the Beams to create beams and edit their connectivity, properties, and orientations.
Use the PolyBeams tool to create polybeams and edit their points and properties.
Use the Forces tool to create forces and to edit the orientation and properties of forces.
Defines excitation inputs to a Frequency Response Analysis.
The Contacts tool allows you to create a contact force between two bodies, a body and deformable curve or a deformable surface, or between two deformable curves or two deformable surfaces.
Contact properties can be edited using the Entity Editor. Checks on graphics for suitability for contacts can also be performed.
MotionSolve supports contact between a flexible body and a rigid body or another flexible body. The method to add such a contact to a model is the same as a Rigid to Rigid Contact and uses the same panel as the contact between rigid bodies.
This section summarizes the post-processing capabilities that are available in MotionView, HyperView, and HyperGraph for contact models.
The Contact Properties Editor macro enables you to edit multiple contact force entities in a model simultaneously.
Use the General Constraints tool to create a generic expression-based constraint.
Use the Fields tool to create a compliant connection between two bodies where stiffness or damping in one direction can be a function of displacement in another direction
The Modal Forces tool allows you to include a disturbed force on a flexible body that exists in the modal form in the flexible body H3D.
Use the Surfaces tool to create and edit surfaces.
Use the Curves tool to create and edit deformable curves.
Use the Surfaces and Surfaces from FEM tools to create and edit deformable surfaces.
Use the Spline2D/Curves tool to create and edit curves.
The Spline3D panel allows you to add and edit three dimensional spline data.
Use the Variables tool to create solver variables that can be used to create an algebraic expression of state variables, as well as other solver variables. This can then be referenced in function expressions throughout the solver input file.
Use the DataSets tool to create and edit datasets comprised of object types, such as real, string, boolean, integer, and options.
Use the Arrays tool to create solver arrays and set solver array data. Solver array types include X array, Y array, U array, IC array, Plant Input array, and Plant Output array.
Use the Strings tool to create a solver string and set solver string data. A solver string provides a string that can be accessed within the model, for example, to pass into a user subroutine.
Use the Sensors tool to sense an event during simulation and to define a response to that event
Use the SISOs tool to set control SISO data. This data can be used to add additional states to the mechanical system being modeled.
Use the FMU tool to add a Functional Mock-up Unit and connect it to a multibody model.
Use the State Equations tool to create and set control state equation data.
Use the Diff Equations tool to set solver differential equations. These equations can be used to add additional states to the mechanical system being modeled.
Use the Orientation tool to align an entity along a particular direction.
Create and edit outputs, create and edit templates, run the solver, view reports, access the Load Export utility, use the Optimization Wizard, open HyperStudy, utilize many pre-processing and post-processing capabilities with regards to flexible bodies (or flexbodies), run MS/EDEM cosimulation in batch mode, and generate H3D from EDEM.
MotionView supports the importing of several types of CAD and FE formats.
MotionView has many pre-processing and post-processing capabilities with regards to flexible bodies, or flexbodies, for multibody dynamics models.
Add an FMU to the model or export a model as an FMU.
Explore the various vehicle modeling tools.
Reference material for the scripting interface which is a set of Tcl/Tk commands.
Reference materials for the MotionView MDL Language, Tire Modeling, and the MDL Library.
Reference material detailing command statements, model statements, functions and the Subroutine Interface available in MotionSolve.
Reference material for Templex (a general purpose text and numeric processor) and additional mathematical functions and operators.
Reference materials for the MotionView Python Language.
MediaView plays video files, displays static images, tracks objects, and measures distances.
Use TableView to create an Excel-like spreadsheet.
TextView math scripts reference vector data from HyperGraph windows to automate data processing and data summary.
Create, define, and export reports.
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