WinProp_Additional

Data Fields

Detailed Description

This structure is used to pass additional settings to the WinProp_Predict function. Passing the structure is optional.

Field Documentation

OutputResults
WinProp_Propagation_Results * WinProp_Additional::OutputResults
This structure allows to define additional results to be computed and written in binary WinProp format. Disabled by setting to NULL.
FullPolarimetric
int WinProp_Additional::FullPolarimetric
Full polarimetric simulation (enabled/disabled)
  • 0 = standard polarimetric analysis with total gain pattern only
  • 1 = full polarimetric analysis with .ffe file or two gains patterns, one for vertical and one for horizontal polarisation
MultipleWallCorrection
int WinProp_Additional::MultipleWallCorrection
Correction of multiple defined walls?
MultipleWallDistance
double WinProp_Additional::MultipleWallDistance
Distance value for multiple walls featureSee also MultipleWallCorrection
MaxPathLossEnabled
int WinProp_Additional::MaxPathLossEnabled
Max absolute value of path loss of rays used to compute prediction results (enabled/disabled)
  • 0 = don't limit max absolute value of path loss per ray
  • 1 = limit max absolute value of path loss per ray, maximum has to be specified in MaxPathLoss
MaxPathLoss
float WinProp_Additional::MaxPathLoss
The max absolute value of path loss of rays. Only applicable if MaxPathLossEnabled is set to 1
MaxDynamicPathsEnabled
int WinProp_Additional::MaxDynamicPathsEnabled
Max dynamic range of path loss of rays used to compute prediction results (enabled/disabled)
  • 0 = don't limit the dynamic range of rays
  • 1 = limit the dynamic range of rays, maximum has to be specified in MaxDynamicPaths
MaxDynamicPaths
float WinProp_Additional::MaxDynamicPaths
The maximum dynamic range path loss of rays. Only applicable if MaxDynamicPathsEnabled is set to 1
MaxNumberPathsUsed
int WinProp_Additional::MaxNumberPathsUsed
Limit the number of rays which are computed.
  • 0 = don't limit the number of rays
  • 1 = limit the number of rays, maximum has to be specified in MaxNumberPaths
MaxNumberPaths
int WinProp_Additional::MaxNumberPaths
The maximum number rays. Only applicable if MaxNumberPathsUsed is set to 1
RaysLogLin
int WinProp_Additional::RaysLogLin
Define if the delay spread and angular spreads are computed
  • 0 = with logarithmic values
  • 1 = with linear values
RaysPowerField
int WinProp_Additional::RaysPowerField
Define if the delay spread and angular spreads are computed based on
  • 0 = power values
  • 1 = field strength values
ResultFiltering
int WinProp_Additional::ResultFiltering
Apply filtering after prediction? (1) - Yes, (0) - No.
ResultFilterOrder
int WinProp_Additional::ResultFilterOrder
The result filter orderSee also ResultFiltering
ResultOffset
double WinProp_Additional::ResultOffset
Offset to be added to all pixels
UseDynamicAntennaRange
int WinProp_Additional::UseDynamicAntennaRange
Set to 1 to limit the dynamic range of antenna patterns
DynamicAntennaRange
double WinProp_Additional::DynamicAntennaRange
The max dynamic range of antenna patternsSee also UseDynamicAntennaRange
PredictionPlanes
int WinProp_Additional::PredictionPlanes
Enable prediction on planes defined in the database
  • 0 = Disable prediction on planes
  • 1 = Enable prediction on planes
PredictionSurfaces
int WinProp_Additional::PredictionSurfaces
Enable prediction on surfaces defined in the database
  • 0 = Disable prediction on surfaces
  • 1 = Enable prediction on surfaces
TimeInstances
double * WinProp_Additional::TimeInstances
Time instances for time-variant simulation
NbrTimeInstances
int WinProp_Additional::NbrTimeInstances
Number of time instances
IndividualMaterials
bool WinProp_Additional::IndividualMaterials
Individual materials or not. Only applicable in combination with WinProp database in WinProp_Scenario::VectorDatabase
  • false = default materials
  • true = individual materials
InteractionModel
WINPROP_INTERACTION_MODEL WinProp_Additional::InteractionModel
Type of interaction model.
MultiThreading
int WinProp_Additional::MultiThreading
Number of threads being used for the computation of the particular antenna. Needs to be greater than zero. Currently only supported by the Standard Ray Tracing (SRT).
BreakpointMode
WINPROP_BREAKPOINT_MODE WinProp_Additional::BreakpointMode
Computation of breakpoint distance.
BreakpointFactor
double WinProp_Additional::BreakpointFactor
Factor for determination of breakpoint distance. Only required if BreakpointMode is set to BREAKPOINT_DEFAULT.
BreakpointOffset
double WinProp_Additional::BreakpointOffset
Offset (meter) for determination of breakpoint distance. Only required if BreakpointMode is set to BREAKPOINT_DEFAULT.
BreakpointDistance
double WinProp_Additional::BreakpointDistance
Fixed distance (meter) for breakpoint. Only required if BreakpointMode is set to BREAKPOINT_FIXED.
RadCableModelID
WINPROP_RAD_CABLE_MODEL WinProp_Additional::RadCableModelID
Propagation model used for radiating cables.
RadCableTransAngleDependency
int WinProp_Additional::RadCableTransAngleDependency
Angle dependency for transmission loss (enabled/disabled)
  • 0 = don't consider angle of incident for transmission loss
  • 1 = consider angle of incident for transmission loss
RadCableExpLOS
double WinProp_Additional::RadCableExpLOS
Path loss exponent for LOS areas for radiating cables.
RadCableExpNLOS
double WinProp_Additional::RadCableExpNLOS
Path loss exponent for NLOS areas for radiating cables.
RadCableStepDistance
double WinProp_Additional::RadCableStepDistance
Discretization distance of radiating cable.
FreqDepLosses
WinProp_Additional_Freq_Loss WinProp_Additional::FreqDepLosses
This structure allows to define additional frequency dependent losses (atmospheric losses).
DefaultMaterial
INTERFACE_MATERIAL WinProp_Additional::DefaultMaterial
Default material properties for walls. Only required if IndividualMaterials is set to false.
DefaultGroundMaterial
INTERFACE_MATERIAL WinProp_Additional::DefaultGroundMaterial
Default material properties for the ground. Only required if IndividualMaterials is set to false
ConsiderDatabasePolygons
int WinProp_Additional::ConsiderDatabasePolygons
Consider the database polygons if they are defined in the scenario (enabled/disabled)
  • 0 = don't consider database polygons
  • 1 = consider database polygons
NrDatabasePolygons
int WinProp_Additional::NrDatabasePolygons
Number of database polygons in the scenario.
DatabasePolygons
WinProp_Polygon * WinProp_Additional::DatabasePolygons
The database polygons in the scenario.
NrWinPropGroupDynamics
int WinProp_Additional::NrWinPropGroupDynamics
Number of group dynamics.
WinPropGroupDynamicSets
WinProp_Group_Dynamics * WinProp_Additional::WinPropGroupDynamicSets
Dynamic sets of moving groups
The documentation was generated from the following file:
  • source/Interface/WP_Propagation.h