Introduction to Vehicle Modeling in MotionView
This tutorial will help you become familiar with the MotionView's Vehicle tools extension, an essential tool set for vehicle modeling.
- Invoke MotionView
- Load the Vehicle Tools Extension
- Configure a MotionView Session
- Browse Vehicle Tools Libraries
- Create a Full Vehicle Model
- Modify the Vehicle Model
- Add an Event
- Run a Simulation and Review the Results
Invoke MotionView
In this step, you will learn how to invoke a new MotionView session.
-
In Windows, click
OR use the Altair ConnectMe app (if installed).Once invoked, the launcher window appears as shown in the image below.
- Select MotionView and create a new session.
-
In Linux, invoke
~hw_install/altair/scripts/mview
in an open terminal (where~hw_install
is the location of the installation).
Load Vehicle Tools Extension
In this step, you will learn how to load the Vehicle Tools extension in MotionView.
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From the menu bar, click .
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In the Extensions manager, use the slider to load the Vehicle
Tools extension.
Note: Once loaded, the Vehicle Tools Ribbon is appended to the menu bar. From now on, the extension comes pre-loaded with MotionView, therefore it is not necessary to load it every time it is launched.
Configure a MotionView Session
In this step, you will learn how to enable the Entity Browser and Entity Editor windows.
- From the menu bar, click View and select Entity Browser and Entity Editor.
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The Entity Browser and Entity
Editor are displayed on the right side of the MotionView page.
Browse Vehicle Tools Libraries
In this step, you will learn how to access the vehicle libraries.
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From the Vehicle Tools ribbon, click on the
Libraries tool to invoke the Set wizard library dialog.
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Click on the Wizard library drop-down menu to reveal the
following options:
- Car/Small truck
- Heavy truck
- Two-wheeler
- User/Custom library
- Car/Small truck
- The following models are eligible for creation through the Car/Small
truck library:
- Front end of vehicle
- Rear end of vehicle
- Full vehicle with driver
- Test rig
- Powertrain model
- Heavy truck
- The following models are eligible for creation through the Heavy
truck library:
- Front end of truck
- Rear end of truck
- Full truck with driver
- Two-wheeler
- The following models are eligible for creation through the
two-wheeler library:
- Full motorcycle with driver
- Full scooter with driver
- User/Custom library
- The Custom library allows you to add your own library in MotionView.
Create a Full Vehicle with Driver
In this step, you will learn how to create a full vehicle model with driver using the Car/Small truck library. Using this library, you can build a parameterized model with a variety of different configurations to choose from.
- From the Vehicle Tools ribbon, click on the Libraries tool displayed in the Modeling group, to invoke the Set wizard library dialog.
- Select the Car/Small truck library and click OK.
- In the same group, click on Assembly to invoke the selection wizard.
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Select Full vehicle with driver from the wizard and
select Next.
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Click on the Front Wheel Drive option for the driveline
configuration and select Next to access the Primary
Systems page.
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In the Primary Systems page, as shown in the figure below, you can configure
the main systems present in the vehicle:
- From the Front suspension drop-down menu, you can select between 5 different variations of front suspension types.
- From the Steering linkages drop-down menu, you can choose between 3 different steering geometries.
- From the Rear suspension drop-down menu, you can browse between a set of 11 different suspension configurations.
- From the Powertrain drop-down menu, you can access four different powertrain types, such as the IC engine with friction clutch or automatic transmission, linear and electric motor powertrain.
Choose the default options and click Next. - In the following pages of the wizard there are numerous options to configure the vehicle’s subsystems. Click Next, to browse between the available pages of the wizard to consider your configuration options.
- You also have some sophisticated control systems at your disposal, to improve the vehicle’s dynamic performance. Such systems are the Traction Controller, ABS and ESP.
- In the last page of the wizard, the option for the Driver System comes as a prerequisite in every vehicle model’s creation. The Altair Driver is responsible for the control of throttle, brake and steering inputs according to the requested outputs.
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Finally, click Finish to complete setting up your model.
A full vehicle model with driver now appears in your modeling window, as shown
in the figure below.
Modify the Model
In this step, you will learn how to modify the vehicle model created in the previous step.
- From the Body system, you can alter vehicle body’s graphics, properties (such as mass), inertias and shift its center of gravity.
- From the Front and Rear suspension systems, you are able to modify suspension components’ properties and geometry, by changing their inertial properties and the chassis hardpoints. Additionally, you can change the spring-damper stiffness and damping properties, or even import your own suspension components to replace the existing ones.
- From the Powertrain system, you can change the engine’s specifications, mass and inertias properties, its bushings stiffness and damping and the drivetrain’s characteristics.
- Tires system enables you to modify all tire related features, such as dimensions, mass, inertias and choose from a wide range of tire files supported in MotionSolve.
- In Disk Brakes system, you can set-up the disk brakes’ properties.
Add a Driver Event
In this step, you will learn how to add and set up a driver event.
- From the Vehicle Tools ribbon, click on Events to open the Entity Browser folder of Events.
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From the Entity Browser, double-click on
Double Lane to add the event in the model.
- Open the Entity Editor to access the event’s parameters.
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From Parameters section, retain the
Units option to
Model
. -
Increase Length- Section 1-5 to
25000
as shown in the figure below. -
Optionally, you have access to additional control, signal, road and simulation
settings through the event’s Entity Editor.
Specifically:
- The Controller settings section is used to tune the controller for path following.
- The Signal settings section is used to apply limitations to driver’s inputs.
- The Road settings section enables you to incorporate various road types.
- The Simulation settings section provides access to numerical integration settings.
Run a Model Simulation
In this step, you will simulate the vehicle model in a double-lane change event.
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Click the Check Model button in the Home group to check the model for
errors.
If it contains errors, an error notification will appear in the message log below the model.
- From Vehicle Tools ribbon, click on the Analysis settings icon on the Run ribbon.
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In the Run Motion Analysis window:
Note: Upon clicking Run, the Run Status dialog is invoked showing a live run status. The modeling window displays a live animation of the model while it is being solved by MotionSolve.
Select the Run Offline option to run the model in MotionSolve and post-process the results using HyperView and HyperGraph.
View the Results
In this step, you will learn how to use Reports to display results.
- From the Vehicle Tools ribbon, click on the Report tool , in the Solution group.
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In the View Reports dialog, select the newly generated report and click
OK.
Note: After generating the report, several new pages containing useful information on the simulation results are added to the session. From here, you can review the vehicle’s overall performance regarding the suspension, traction and engine capabilities while considering accelerations and driver inputs.
- The first page of the report includes the event’s animation. Click Play to animate the results.
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Finally, browse the next pages to view the plots automatically generated by the
report.