Connect Hex Bodies
Description

This tool is mainly used to connect or join the hex meshed bodies. It will create shared faces between the bodies.
Side faceThis option is mainly used to connect the bodies that are sitting next to each other within a certain tolerance.
- Matching mesh: This requires the node to node matching between the two bodies that need to be connected. Two or more bodies can be selected as input. The mesh or number of layers in the extrude direction of the bodies need not be the same. Refer fig.(a) for details.
- Non-Matching mesh: This does not require the node to node matching between
the two bodies. Only two bodies can be selected as input. The first body will be
preserved and the mesh on the second body will be modified locally to match with the
first body. Refer fig.(b) for details.
This option is mainly used to connect the bodies that are sitting on top of each other within a certain tolerance. Only two bodies can be selected as input and both of them should be flat bodies.
Merge bodiesWhen this is ON, the connected bodies will be merged.
Preserve bodyThis toggle is enabled only for the 'Side face - Matching mesh' option and 'Top face' option. When this is ON, only two bodies can be given as input to connect and out of those two bodies one has to be given as a preserved body. The mesh in the preserved body will be used to modify the mesh in the other body and connected.
Example 1: Side face(Matching mesh)
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Example 2: Side face(Matching mesh) - Preserve body option
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Example 3: Side face(Non-Matching mesh)
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Example 4: Top face
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Example 5: Top face - Preserve body option
InputOutput