MeshCollection
A collection of editable meshes.
Example
application = cf.Application.GetInstance() project = application:NewProject() -- Initialise the frequency project.Contents.SolutionConfigurations.GlobalFrequency.Start = "1e06" -- Create geometry and mesh project.Contents.Geometry:AddSphere(cf.Point(0,0,0),1) project.Mesher:Mesh() project.Contents.Geometry["Sphere1"]:UnlinkMesh() project.Mesher:Mesh() project.Contents.Geometry["Sphere1"]:UnlinkMesh() -- Obtain a handle to the 'MeshCollection' meshCollection = project.Contents.Meshes -- Print the number of meshes in the collection meshCollectionCount = meshCollection.Count
Inheritance
The MeshCollection object is derived from the CollectionOf_Mesh object.
Usage locations
The MeshCollection object can be accessed from the following locations:
- Collection lists
- ModelContents object has collection Meshes.
Property List
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box). (Read only Box)
- Count
- The number of Mesh items in the collection. (Read only number)
- Find
- The mesh find tools. (Read only MeshFind)
- Label
- The object label. (Read/Write string)
- Locked
- A boolean that indicates whether the entity or it's ancestor is locked or not. (Read/Write boolean)
- Repair
- Mesh repair tools. (Read only MeshRepair)
- Type
- The object type string. (Read only string)
Method List
- Contains (label string)
- Checks if the collection contains an item with the given label. (Returns a boolean object.)
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity. (Returns a Object object.)
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step. (Returns a table object.)
- Item (index number)
- Returns the Mesh for the given index in the collection. (Returns a Mesh object.)
- Item (label string)
- Returns the Mesh for the given label in the collection. (Returns a Mesh object.)
- Items ()
- Returns a table of Mesh items. (Returns a UnsupportedType(List of Mesh) object.)
- MergeVertices (meshes List of Mesh, tolerance number, snapToGeometry boolean, snapToNamedPoints boolean)
- Merge model mesh vertices within a given tolerance. Able to snap to named points and geometry points within the given tolerance.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- UniqueName (label string)
- Generates a unique name base of the provided base name. If the base name already exists in the collection, a digit will be appended until a valid name is generated. (Returns a string object.)
Static Function List
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object. (Returns a table object.)
Property Details
- BoundingBox
- A box indicating the bounding box of this entity. (Read only Box).
- Type
- Box
- Access
- Read only
- Count
- The number of Mesh items in the collection.
- Type
- number
- Access
- Read only
- Find
- The mesh find tools.
- Type
- MeshFind
- Access
- Read only
- Label
- The object label.
- Type
- string
- Access
- Read/Write
- Locked
- A boolean that indicates whether the entity or it's ancestor is locked or not.
- Type
- boolean
- Access
- Read/Write
- Repair
- Mesh repair tools.
- Type
- MeshRepair
- Access
- Read only
- Type
- The object type string.
- Type
- string
- Access
- Read only
Method Details
- Contains (label string)
- Checks if the collection contains an item with the given label.
- Delete ()
- Deletes the entity.
- Duplicate ()
- Duplicates the entity.
- Return
- Object
- The new (duplicated) entity.
- GetProperties ()
- Returns a table of properties representing the state of the object. The properties table can be used with the SetProperties method to change multiple properties of the object in one step.
- Return
- table
- A table defining the properties.
- Item (index number)
- Returns the Mesh for the given index in the collection.
- Item (label string)
- Returns the Mesh for the given label in the collection.
- Items ()
- Returns a table of Mesh items.
- Return
- UnsupportedType(List of Mesh)
- The list of items in the collection
- MergeVertices (meshes List of Mesh, tolerance number, snapToGeometry boolean, snapToNamedPoints boolean)
- Merge model mesh vertices within a given tolerance. Able to snap to named points and geometry points within the given tolerance.
- Input Parameters
- meshes(List of Mesh)
- The list of meshes to merge vertices on.
- tolerance(number)
- The tolerance to use for the distance between mesh vertices.
- snapToGeometry(boolean)
- Specifies whether or not to snap to geometry points within the given tolerance.
- snapToNamedPoints(boolean)
- Specifies whether or not to snap to named points within the given tolerance.
- SetProperties (properties Object)
- Modifies the state of the object using the provided table of properties. This method is used to modify multiple properties of the object in a single step.
- Input Parameters
- properties(Object)
- A table of properties defining the new state of the object.
- UniqueName (label string)
- Generates a unique name base of the provided base name. If the base name already exists in the collection, a digit will be appended until a valid name is generated.
Static Function Details
- GetDefaultProperties ()
- Creates a table containing the default settings to create an object.
- Return
- table
- A table containing the default properties.