Create Laminates
Create laminate from an imported skin
Tip: To import the skin parts into SimSolid,
ensure the Import Skins option in the geometry import settings is
enabled.
- On the Project Tree, click on the Assembly workbench.
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On the toolbar, click (Create Laminate).
The Create Laminate dialog opens.
- Select the skin from the project tree or graphics area. Only one skin can be converted to laminate at once. Exception is applied to instances. Check Include all instances checkbox to add and convert all the instances of selected skin to laminates.
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Click Edit for reference material orientation.
Material orientation system is automatically picked by SimSolid based on the selected skin. The origin of this system is at the COG of selected skin, x-axis being along the longest dimension of the skin and z-axis is normal to the skin.
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Material orientation system can also be changed in the following ways :
To Do this Define a new coordinate system - Define the x-axis direction.
- Go to the Axis X tab.
- Enter the X, Y, and Z values to define the direction.
- Click Flip axis to change the direction of the vector.
- Go to the Axis Y tab and repeat the above steps to define the y-axis direction.
- Rotate around the z-axis.
- Select the Rotate around local axes check box.
- Enter a value for Step angle.
- Click the spin wheel for Z or enter a value to rotate the system about the z-axis.
Copy existing coordinate system Note: Option is available only if a previously defined local coordinate system is present in the design study.- Select the local coordinate system or the gobal coordinate system.
- Click Copy to copy the X and Y axis orientations.
- Define the x-axis direction.
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Click OK define the material orientation.
Note: Material orientation system should have the z-axis normal to the selected skin.
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For stack direction, select from one of the two types:
- Top
- Stacks the plies along the direction of the reference plane as shown in graphics.
- Bottom
- Same as Top but on the other direction of its reference plane.
- Click Add ply to manually add plies.
- To edit ply definition, double-click in the relevant fields such as name, and thickness.
- To change the material, click on the material hyperlink to open Apply material for laminate plies dialog. Choose the material.
- Set the orientation angle for each ply.
- Optional:
Rearrange the order of the piles in one of the following ways.
- Drag and drop the selected ply.
- Click the up or down arrows on the selected ply.
- Optional: Click (Remove) to remove the selected ply from the dialog.
- Optional: Click (Copy) to copy-paste the selection of plies.
- Click OK to create the laminate.
Edit Laminates
Edit laminate from the Project Tree
Note: If you delete a laminate, the following warning is posted.Click Resume to retain the skins or select
Delete to delete the skin along with laminate.
- To edit the laminate, double-click on the laminate or right-click from the Project Tree and select Edit.
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The following properties can be edited in the edit mode.
- Stack direction
- Add/remove plies
- Change the order of plies
- Change the name/thickness and material of plies
- Click OK to apply the changes.