Camera and Mouse actions
Use the mouse (with modifier keys) to move the camera around the model in the Viewer.
You can pan, track, zoom, and rotate the camera. Select the
tab to configure these controls.Panning
Press and hold the left button and drag the pointer to pan the position. The object follows the cursor.
Free Rotating
Press and hold the right mouse button to rotate.
Tracking
Move the camera forward and backward while keeping a fixed distance from the target. If the pan control is described as moving the camera view along the X and Y axes, the track would be moving the camera along the Z axis. This can be useful to track objects that may be hidden behind other objects. Usually, when you zoom in on an object, the camera stops at the target position. To maintain the same distance between the camera and the target, hold down the Shift key and then use the left button to start tracking.
Zooming
Use the mouse’s scroll wheel to zoom in and out (or press and hold the wheel button and move the mouse back and forth).
Zooming to Box
Alternatively, while holding down the Shift key, press and hold the wheel button to draw a box to zoom into.
Rotating on the Screen Axis
Select Shift key held down, press and hold the right button to lock the axis. Move the mouse right to rotate the object around the screen’s right vector.
to rotate on the screen axis. The screen’s axes are indicated by dotted lines. With theRotating on the Model Axis
Select Shift key held down, press and hold the right button to lock the axis. Move the mouse up to rotate the object around the model’s axis closest to the up vector.
to rotate on the model axis. The model’s right axis is indicated by a dotted line. With the