Add a Marker
-
From the Marker Tracing panel, click Add under the Name
column.
A marker labeled Marker:0 is appended to the Name list.
- On/Off
- You can turn markers in the list on or off by activating/deactivating the checkbox before to the marker name. Markers which are turned off will not be traced on the screen or have curves generated, but the data for those markers is still gathered and stored.
- Lock/Unlock
- You can lock or unlock the locations of markers in the list by activating/ deactivating the checkbox next to the marker name. Markers that are locked cannot change their pixel location using mouse clicks in the graphics area. The lock is automatically applied to all markers in all displayed windows of the current page as soon as the Start/Pause animation button is pressed.
- Name
- The marker name (may be edited).Tip: To rename the marker, select the marker from the list, right-click, and select Rename from the context-sensitive menu.
- Delete
- Select a marker from the list and click
Delete to delete the marker.Tip: You can also delete a marker from the list by right-clicking and selecting Delete from the context-sensitive menu.
- Show/Hide
- Select the checkbox next to the marker name to display the marker in the graphics window. Or, with the marker selected, right-click to display the context-senstive menu and select Show.
- Click a pixel on the screen. Choose something with a high contrast to neighboring pixels, for example, corners or CG markers.
- Lock this position using the checkbox next to marker label and continue to create more markers. This step is optional.
-
Click Apply.
MediaView determines the location of the markers during the movement of the video and locks their pixel location along with the final frame index. If you animate or step forward through the video, the markers follow along the lines of the analysis.Note: While the marker is selected from the list, click on a marker or any unique point from the video to add the marker coordinates to the X and Y data fields.