Since version 2026, Flux 3D and Flux PEEC are no longer available.

Please use SimLab to create a new 3D project or to import an existing Flux 3D project.

Please use SimLab to create a new PEEC project (not possible to import an existing Flux PEEC project).

/!\ Documentation updates are in progress – some mentions of 3D may still appear.

Coordinate system: definition (structure)

Definition

A coordinate system is defined by:

  • a name (and a comment)
  • a type of coordinate system
  • a reference coordinate system (or parent coordinate system)
  • the positioning of the coordinate system in the reference coordinate system

Name

The name to identify the coordinate system is set by the user during the creation of this one.

A comment (optional) can be added to the name.

Types of coordinate systems: 2D domain

The different types of coordinate systems and the characteristics useful for their description are gathered in the table below:

Type of coordinate system Required fields
Cartesian (x,y)
Cylindrical (r,θ)
Propagated from another coordinate system

Transformation which defines the propagation

Origin coordinate system

Reference coordinate system

A coordinate system is defined with respect to a reference coordinate system (or parent coordinate system). The different reference coordinate systems are presented in the table below:

Coordinate system Description
defined with respect to the global coordinate system length unit (m, mm, µm, inch, user's unit)

angle unit (degree or radian)

defined with respect to a local coordinate system name of parent coordinate system

Positioning: 2D domain

A coordinate system is positioned in its reference coordinate system using:

  • the center coordinates of this coordinate system expressed in the reference coordinate system
  • rotation angles of the axes of this coordinate system with respect to the axes of the reference coordinate system
Origin of coordinate system Rotation angle
  • first component
  • second component
  • about Z-axis