Specifying Coordinates of Objects
There are two workflows available when specifying coordinates of objects in WallMan.
- Create the object by viewing the current coordinates in the Status bar. Click at the exact location in the 2D view when drawing an object.
- Create the general shape of the object - the coordinates do not have to be precise. Select the object and on the Object Properties dialog, edit the coordinates.
Note: Both workflows are demonstrated through the course of this example.