Move Bodies

Use the Move Bodies tool to translate, rotate, or align PolyNURBS bodies.

The Move Bodies tool allows you translate PolyNURBS bodies in one, two, or three dimensions, or rotate them about an axis or a center point. This tool can be repositioned along an axis, within a plane, about its center point, or in 3D space to change the center of rotation, or to align one of the tool’s axes with a point. You can also snap PolyNURBS bodies to snap points.

Move Bodies tool works for PolyNURBS bodies in much the same way the Move tool works for Geometry features, with the following exceptions:

  • Move Bodies does not create a Construction Feature in the construction history.
  • You can select and move multiple PolyNURBS bodies that are part of the same PolyNURBS part, but you may not select more than one PolyNURBS part at a time.
  • Aligning to edges or faces is not currently enabled for the Move Bodies tool.
  • When you exit the Move Bodies tool, you will still be in PolyNURBS edit mode.
Note: Please refer to the Move tool help pages for more information about how to reposition and align the Move Bodies tool.

Translate Bodies

Translate PolyNURBS bodies along an axis, along a plane, or in 3D space.

  1. On the PolyNURBS ribbon, select the Move Bodies tool.

  2. Select one or more PolyNURBS bodies on the same part.
  3. Choose from the following options:
    • Drag the objects.
      Tip: Grab and release bodies by their snap points (end points, midpoints, center points, etc.) to align them precisely. You can temporarily disable snapping by holding down the Alt key.
    • For more precision, click a graphic manipulator, and then drag the graphic manipulator or type a distance in the microdialog.
      To Do this
      Translate along an axis Click the X, Y, or Z arrow.

      Translate along a plane Click the XY, XZ, or YZ plane.

      Translate in 3D space Click the origin.

  4. Right-click and mouse through the check mark to exit, or double-right-click.

Rotate Bodies

Rotate objects around the x-, y-, or z-axis.

  1. On the PolyNURBS ribbon, select the Move Bodies tool.

  2. Select one or more PolyNURBS bodies on the same part.
  3. Choose from the following options:


    • Drag a curved arrow.
    • Click a curved arrow, and then enter an angle in the microdialog.
    • Click a curved arrow, and then drag the object.
    Tip: Grab and release bodies by their snap points (end points, midpoints, center points, etc.) to align them precisely. You can temporarily disable snapping by holding down the Alt key.
  4. Right-click and mouse through the check mark to exit, or double-right-click.