Primitive Block
Introduction
The primitive Block is a predefined geometric shape that is used to create a parallelepiped.
The primitive Block can be created, modified, removed or used in other geometric operations (for example in a Boolean operation).
Structure of the primitive
The primitive Block is described by:
- A coordinate system for the creation of points ( active coordinate system in the list available on the graphic View)
- The coordinates of the origin point of the parallelepiped base or an existing point
- The dimensions of the parallelepiped (length, width, height) defined in the active coordinate system
- The appearance of the parallelepiped (color and visibility)
Dialog box | Illustration |
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Result
The creation of a Block primitive results in the formation of:
- Geometric entities (point, line, face, volume and object)
- A Geometric operation Block_1. This geometric operation is a specific entity of the modeler that permits to ensure the life cycle of the primitive (creation - modification - removal).
Access
The different ways to access the primitive Block are:
- By menu:
- By icon:
Creation of a block
The creation process of a primitive Block is presented in the table below.
Stage | Description |
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1 | Choice of the coordinate system for the primitive creation |
2 | Opening the dialog box Primitive Block |
3 |
Choice of the name of the generated Geometric operation (by default : BLOCK_1) |
4 |
Definition of the origin point
|
5 | Definition of the parallelepiped length (on X) |
6 | Definition of the parallelepiped width (on Y) |
7 | Definition of the parallelepiped height (on Z) |
8 |
Choice of color visibility / appearance (by default : visible and turquoise) |
9 | Validation by clicking on OK |
→ |
The following entities are created in the tree :
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