2024.1
Adjust the materials and environment of objects in the scene to create a photorealistic image.
The Render Library contains preset and saved custom materials, environments, and models.
Discover new features and enhancements.
New to Inspire? Learn the basics here.
Start using Inspire with our interactive tutorials.
Create parametric sketches, geometry, and PolyNURBS with construction history and variables.
Create implicit models with primitives, lattices, point clouds, fields, offsetting, Booleans, inverting, smoothing, morphing, and filleting.
Set up your model and run a structural analysis or optimization.
Set up and run a motion analysis, plot the results, and export the results.
Prepare and run a computational fluid dynamics simulation.
Evaluate designs by using geometric variables and applying a design-of-experiments (DOE) or optimization method. We recommend fully constraining your sketch when sketch variables are used in the design exploration.
Set up and run a basic porosity or thinning analysis.
Prepare and run an additive manufacturing simulation, and export a file for 3D printing.
An overview of the typical rendering process.
A list of supported operating systems and minimum requirements for hardware and memory.
The Assets folder includes a default set of images, textures, materials, models, and environments that are used for rendering. Custom user-created materials and environments are also saved in the Assets folder, in the User subfolder. You can install the full Altair and continue to install updates when the online library is updated.
Interactive rendering modes are display modes that render your scene in real time, so you can interactively apply materials, modify the environment, and change the camera position.
Configure materials, the environment, lights, labels, the camera position, and the rendering settings.
The material library contains preset materials, as well as any custom materials you've saved. Understand the material library's structure so you can more easily find materials.
Import Thea materials into the Render Library.
You can choose from a variety of preset materials. If you can't find exactly what you want, you can choose something similar and modify it. You can also reuse a custom material that you have previously saved.
Save a custom material to the library so you can reuse it later.
You can choose from a variety of preset environments. If you can't find exactly what you want, you can choose something similar and modify it. You can also reuse a custom environment that you have previously saved.
Create a final rendered image. Learn how to adjust the rendering settings and change rendering engines.
Learn how to access the Inspire Python API including online help, quick start demos, and the Extension Manager.
View the glossary, frequently asked questions, and errors and alerts.
Learn keyboard shortcuts and mouse controls for common operations.