Common Commands – Inserting Templates and Cancelling

After the creation of a template and its editing, the template must be inserted into the WallMan database. This insertion is possible at any time in each of the modes described in the following paragraphs. A click on the right mouse button initiates the insertion. During the insertion process, the template walls will be checked for intersections with existing database objects. If an insertion is impossible because of intersections, an error message is displayed and the Drag Mode will be reactivated.

Pressing the Esc key will stop the template editing without inserting the object into the database.

After the final insertion, the template is automatically bonded to a group. So, you can easily select the whole template in your further editing (of course you can also disable the group).