Courtyards and Towers
A courtyard or tower is a special type of building that allows you to create complex building structures.
A standard building is defined using corners where you specify the X, Y, and Z
coordinates for each corner. The height of the building is determined by the value of
the Z coordinate. If you change the Z value of one corner, the height of the entire
building changes.
Note: A standard building defined completely inside another standard
building is ignored.
A courtyard/tower is a special building type where you define the courtyard/tower inside a standard building. Although this results in overlapping structures, a courtyard/tower object has a higher priority and will not lead to validation errors. Towers and courtyards are indicated in yellow (when unselected) in the X/Y view and 3D view.
The difference between a courtyard and tower is:
- Courtyard: The height of the courtyard is less than the height of the standard building that contains it.
- Tower: The height of the tower is greater than the height of the standard building that contains it.
Note: Courtyards are not visible when the Fill object1 display setting is enabled but are still part of the geometry and
included in the simulation.
1 See
the display settings in Display Settings on how to
disable.