Sculpt
Use the Sculpt tool to modify the original mesh using one of several brush tools.
- If starting from an optimized design in Inspire, first copy the part and then select Paste Without Reference in the Model Browser.
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On the PolyMesh ribbon, select the Sculpt tool.
Tip: To find and open a tool, press Ctrl+F. For more information, see Find and Search for Tools. -
Select a brush type on the guide bar.
- Smooth brush: Locally smooths material along the direction of the brush. (Use the Smooth tool to smooth the entire part.)
- Round brush: Add or remove material along the direction of the brush.
- Planar brush: Creates a planar mesh along the direction of the brush.
Note: Holding the Shift key while sculpting will temporarily switch to the Smooth brush. - Select a part to sculpt. The brush influence zone is shown as a red circle.
- Click-and-drag the mouse over the part to sculpt it. You can adjust the size and strength of the brush using the sliders on the guide bar to achieve different effects.
- Double right-click to exit the tool.