addGeomActor()
Add a geom actor to the scene graph.
Usage
geomActor = vis.addGeomActor( type = "cylinder", center = [0,0,0],
normal = [0,1,0], normalX = [1,0,0],
normalY = [0,1,0], normalZ = [0,0,1],
radius = None, height = None,
width = None, depth = None,
xangle = None, yangle = None,
zangle = None, color = [1,0,0],
point = None, pntList = None,
point1 = None, point2 = None,
text = None, pointSize = 2,
lineWidth = 2, fontSize = None,
arrowLength= None, triSize = None,
tetSize = None, vis = True,
trans = False, transVal = 0.5,
points = None )
Parameters
- type (string)
- Type of the geom actor. It could be cylinder, cone, box, sphere, tet, triangle, circle, brick, text or quade.
- center (array)
- Center of the geom actor.
- normal (array)
- Geom normal vector.
- normalX (array)
- Geom normalX.
- normalY (array)
- Geom normalY.
- normalZ (array)
- Geom normalZ.
- radius (real)
- Geom radius.
- height (real)
- Geom height.
- width (real)
- Geom width.
- depth (real)
- Geom depth.
- xangle (real)
- Geom xangle.
- yangle (real)
- Geom yangle.
- zangle (real)
- Geom zangle.
- color (list of RGB)
- Geom color.
- point (array)
- Geom point.
- pntList (list)
- Geom point list.
- point1 (array)
- Geom first point.
- point2 (array)
- Geom second point.
- text (string)
- Geom text.
- pointSize (integer)
- Geom point size.
- lineWidth (integer)
- Geom line width.
- fontSize (integer)
- Geom text font size.
- arrowLength (integer)
- Geom arrow length.
- triSize (integer)
- Geom triangle size.
- tetSize (integer)
- Geom tet size.
- vis (boolean)
- Geom visibility.
- trans (boolean)
- Geom transparency.
- transVal (integer)
- Geom transparency value.
- points (array)
- Geom points.
Return Value
- geomActor (object)
- The geom actor.
Errors
None
Description
This routine adds a geom actor to the scene graph. For
example,
geomActor = vis.addGeomActor( type = 'cylinder',
radius = 3 )