The software saves versions of your objects as you create them, enabling you to return to an earlier stage of an object,
and modify or reuse the object from that stage.
Construction history serves two main purposes: to reveal the steps involved in the creation of an object and to enable
editing of an object or its source object.
The Model Browser displays the construction history of an object in a tree. Like a real tree, the parent, root nodes
are at the bottom of the tree, and the child nodes, like branches, are on the top.
Capture an image of a model. The background is white by default, but you can make it colored or transparent. Arrows
on curves are automatically turned off.
Inspire Studio has four different tool belts to help you quickly access the tools you need for 3D modeling, sketching, creating
PolyNURBS, and rendering. You can use the tool belts with the default configuration of tools or you can customize
the tool belts by adding and removing tools as required.
The software saves versions of your objects as you create them, enabling you to return to an earlier stage of an object,
and modify or reuse the object from that stage.
You can edit child and parent objects in the construction history.
To edit a current child object, double-click it in the Model Browser. In your
scene, the object is displayed with a Control Panel. You can modify the object
directly or change its parameters in the Control Panel.
To edit a source or parent object, select the Round object, then from the
construction tree, double-click the grayed-out Cube object.