Double-click a PolyNURBS object to enter edit mode. You can then use Nurbify to visualize the object as a NURBS surface
or polymesh, and edit the vertices, edges, or faces to modify the shape.
Use the Wrap tool to quickly wrap a PolyNURBS solid around a shape. You can create multiple PolyNURBS cages, and bridge
the face of one cage to another.
Create a PolyNURBS surface on top of an existing mesh. This is useful for quickly turning a complex structural optimization
results into PolyNURBS surfaces.