Shapes

Shapes are collections of perturbations from the initial configuration of the FE mesh before the morph.

Figure 1.


The left side of Figure 1 depicts a shape drawn as a transparent mesh on screen while the right side shows a shape in Review mode (keyboard shortcut Q).

When you morph your model, HyperMesh CFD stores the morph internally as a collection of perturbations which you can then undo or redo. When you create a shape using the Shapes tool, the node perturbations are stored in the new shape entity along with biasing factors for the perturbations and details such as the biasing style. HyperMesh CFD takes the difference between the initial state of the model and the current state of the model when creating a new shape. Creating shapes allows you to generate shape variables for optimization and store model changes for parametric studies.

When you create a shape, a transparent mesh is drawn, which corresponds to the perturbation of each node associated with that shape. The transparent mesh signifies the position of each node after applying the shape.

Any nodes that move less than 5% with respect to the maximum node movement associated with that shape will not be drawn on screen as transparent mesh. This is done to focus the shape visualization on the moving nodes and to increase performance for shapes that encompass the whole model (for example, morphing with kriging, volume morphing).

Once a shape is saved, you can apply it to your model with any given scaling factor. Applying a shape in this way is like any other morphing operation and can be undone, redone, or saved as part of another shape.