Morph Definitions and Dialog Options
Morph Definitions
- Parts
-
- Only selected parts will be morphed.
- If no parts are selected, all parts will be considered for morphing.
- If parts connected to the selected parts are not in the selection, you will have to manually define fixed points at boundaries of connected parts.
- Control Volumes
-
- Any nodes outside of the selected box will not be morphed.
- Only one box definition is supported.
- Active control points
-
- Points which define the area to be morphed
- Either create points by clicking on geometry or use the
button to select already created
control points. - Nodes within sphere drawn from each control point with impact radius will be morphed.
- Fixed control points
- Points which constraint node movement of the nodes around.
- Preview
- Clicking on preview will create an animated preview of the shape.
Dialog Options
- Translation vector
- A measure of how much control points will be moved.
- Impact radius
- Defines the scope of nodes which will be morphed on moving control points. Nodes within a sphere drawn from each control point within impact radius will be morphed.
- Define symmetry
- Enables symmetry morphing along a plane. With this option, you can replicate morphing on both side of a plane. You must define the plane normal and center point of the plane.