Graphical Selection (Idle Mode)

In idle mode, objects can be selected from either the modeling window or the browser area. Selecting an object in the modeling window automatically selects the corresponding object in the browser and vice versa.

When working in a tool, objects should be selected from the modeling window.

Tip: In idle mode, convert your selection to a new object type by changing the entity selector. For example, if you select elements, and then set the entity selector to nodes, all of the nodes associated with the selected elements will be selected.