Define a workplane to assist with aligning the patch on the quadcopter.
-
Hide the patch antenna in the 3D view to focus on the
quadcopter.
-
In the model tree, click the icon next to
Union1.
Figure 1. Union1 is greyed out to indicate that the part is hidden in
the 3D view.
-
Hide the simulation mesh1 to focus on the geometry using one of the following workflows:
- On the status bar, click the
Overlay icon.
- On the 3D View
context tab, on the Display Options tab, in the
Display Mode group,
click the
Overlay icon.
-
Define a workplane.
-
On the Construct tab, in the Define group, click the
Add Workplane icon.
Figure 2. The Create Workplane dialog.
-
Press Ctrl+Shift while moving the
mouse cursor over the top face centre of the quadcopter.
Note: The circles with a black outline indicate special
snapping points. The red outline indicates the position of the mouse
cursor.Use snapping points to snap the
workplane to an object. Although only special snapping points are
indicated, you can snap to any point in the 3D view.
Figure 3. Special snapping points are indicated by circles with a
black outline. The red outline indicates the position of the
mouse cursor.
-
Press Ctrl+Shift+left click to snap the workplane to the top face
centre of the quadcopter.
-
Click Create to create
Workplane1 and to close the dialog.
Figure 4. Workplane1 has snapped to the top centre
of the quadcopter.
-
Align Workplane1 with the top of the quadcopter.
-
In the model tree, select
Workplane1.
-
From the right-click context menu, click .
-
On the Rotate dialog, under Rotation
angle, in the Angle [degrees]
field, specify a value of 45°.
Figure 5. The Rotate dialog.
-
Click OK to rotate Workplane1
and to close the dialog.
Figure 6. Workplane1 is “aligned” to the top
centre of the quadcopter.
-
Repeat Step 1 to
show the patch again.