Mounting1D
Propagate 1-dim. support torque to 3-dim. system (provided world.driveTrainMechanics3D=true)
Library
Modelica/Mechanics/MultiBody/Parts
Description
This component is used to acquire support torques from a 1-dim.-rotationalmechanical system (e.g., components from Modelica.Mechanics.Rotational)and to propagate them to a carrier body.
The 1-dim. support torque at flange_b
is transformed into 3-dim. space underconsideration of the rotation axis, parameter n
, which has to be given in thelocal coordinate system of frame_a
.
All components of a 1-dim.-rotational mechanical system that are connected to a commonMounting1D element need to have the same axis of rotationalong parameter vector n
. This means that, e.g., bevelgears where the axis of rotation of flange_a
andflange_b
are different cannot be described properly byconnecting to the Mounting1D component. In this case, a combination of severalMounting1D components or the component BevelGear1D should be used.
Reference
Schweiger, Christian ;Otter, Martin:Modelling3D Mechanical Effects of 1-dim. Powertrains. In: Proceedings of the 3rd InternationalModelica Conference. Linköping : The Modelica Association and Linköping University,November 3-4, 2003, pp. 149-158
Parameters
Name | Label | Description | Data Type | Valid Values |
---|---|---|---|---|
mo_phi0 | phi0 | Fixed offset angle of housing | Scalar | |
mo_n | n | Axis of rotation = axis of support torque (resolved in frame_a) | Vector of size 3 |
Name | Label | Description | Data Type | Valid Values |
---|---|---|---|---|
mo__nmodifiers | Number of Modifiers | Specifies the number of modifiers | Number | |
mo__modifiers | Modifiers | Add new modifier | Structure | |
mo__modifiers/varname | Variable name | Cell of strings | ||
mo__modifiers/attribute | Attribute | Cell of strings | 'start' | |
mo__modifiers/value | Value |
Ports
Name | Type | Description | IO Type | Number |
---|---|---|---|---|
flange_b | implicit | (right) flange fixed in housing | output | 1 |
frame_a | implicit | Frame in which housing is fixed (connector is removed, if world.driveTrainMechanics3D=false) | input | 1 |