Interactive rendering modes are display modes that render your scene in real time, so you can interactively apply materials,
modify the environment, and change the camera position.
The material library contains preset materials, as well as any custom materials you've saved. Understand the material
library's structure so you can more easily find materials.
You can choose from a variety of preset materials. If you can't find exactly what you want, you can choose something
similar and modify it. You can also reuse a custom material that you have previously saved.
You can choose from a variety of preset environments. If you can't find exactly what you want, you can choose something
similar and modify it. You can also reuse a custom environment that you have previously saved.
Some procedural textures are not fully supported in
Inspire Render version 2021. Thea materials that use
procedural textures are converted to bitmaps, so the imported material may
look slightly different than the original.
Some mappings may be the incorrect size when imported. To resize maps, use
the Texture
Positioning tool.
On the ribbon, select the Rendering tool.
The Render Library is displayed.
Select the Materials tab.
Under Material Library, right-click
User.
Click Create Package.
Enter a name for your package.
Right-click the package, and then select Import
materials.
Browse to the folder containing the Thea materials.
Tip: Use the All Files filter to show the
.mat files, if they're not displayed by default.
Select one or more .mat files and click OK to import
them.
Thumbnails of the materials are displayed under the user package
(depending on the file size, this may take a few minutes).
Optional: Assign the Thea materials to categories.