Frame Suite
This section expands on frame suite set up sliding frame for water wading applications.
The frame suite was developed in order to address the use case of water wading, specifically the case where a vehicle is entering a body of water under a specified angle and moving through an arbitrarily long channel. The basic idea behind the frame suite is to have a simple set of parameters that define the setup, for example, define the road, water depth and domain boundary behavior, yet maintain high computational efficiency and simplify pre-processing.
Commands
framesuite
{
frame_type TEMPORAL
frame_obj_phase 2
frame_fluid_phase 1
frame_road_phase 3
frame_road_profile_file_name road_profile.txt
frame_road_path_file_name road_path.txt
frame_road_clip_zcoord -0.4
frame_fluid_clip_zcoord -0.6
frame_min_bc_overlay "3 0 0"
frame_max_bc_overlay "3 0 0"
frame_freeze_layer_length 0.05
frame_sponge_layer_length 0.05
frame_freezesponge_min_bc_clip "1 1"
frame_freezesponge_max_bc_clip "1 1"
frame_freezesponge_min_bc_clip_zcoord "-0.6 -0.6"
frame_freezesponge_max_bc_clip_zcoord "-0.6 -0.6"
}
Definitions
Command | Contents | SI Unit Example |
---|---|---|
frame_type | Type of frame that is applied Options
Default = No default |
|
frame_obj_phase | The phase of interest that is followed by the frame (car body). Note:
|
|
frame_fluid_phase | Fluid phase ID (water) which is spawned as the frame
moves. Note: Selected phase must be a FLUID phase type for both
SLIDING and TEMPORAL frame types. |
|
frame_road_phase | Road phase ID (road) which is spawned as the frame moves. Note:
|
|
frame_road_profile_file_name | Absolute or relative path to the file containing road top profile
in the YZ plane. The file consists of two columns, Y and Z, where
the Y coordinates are strictly increasing. Note: This command is
relevant for both SLIDING and TEMPORAL frame
types. |
|
frame_road_path_file_name | Absolute or relative path to the file containing road path in the
XZ plane. This file consists of two columns, X and Z, where the X
coordinates are strictly increasing. Note: This command is only
relevant for the SLIDING frame type selection. In case of
TEMPORAL frame it is ignored. |
|
frame_road_clip_zcoord | Absolute Z coordinate above which the spawned road particles are
removed. Default = 0.0 |
[m] |
frame_fluid_clip_zcoord | Absolute Z coordinate below which the fluid spawns. Fluid depth
in Z direction is the difference between
frame_fluid_clip_zcoord and minimum Z value
in frame_road_path_file_name file. Default = 0.0 |
[m] |
frame_min_bc_overlay | The layout of additional internal layers at the frame domain
boundaries lying on the minimum planes in the X, Y and Z
directions. Options
Note: This command is a vector representing the minimum
X, Y and Z boundaries. For example "0 0 0" implies that no
layers are applied on any of the minimum domain
boundaries. Default = 0 0 0 |
|
frame_max_bc_overlay | The layout of additional internal layers at the frame domain
boundaries lying on the maximum planes in the X, Y and Z
directions. Options
Note: The command is a vector representing the maximum X, Y
and Z boundaries. For example "0 0 0" implies that no layers are
applied on any of the maximum domain boundaries. Default = 0 0 0 |
|
frame_freeze_layer_length | Absolute length of the freeze layer, in a direction perpendicular
to the relevant bounding plane pointing toward the computational
domain. Note: This command has no effect:
Default = 0.0 |
[m] |
frame_sponge_layer_length | Absolute length of the freeze layer, in a direction perpendicular
to the relevant bounding plane pointing toward the computational
domain. Note: This command has no effect:
Default = 0.0 |
[m] |
frame_freezesponge_min_bc_clip | Freeze and sponge layer clip height selection mode in Z direction
for X = C and Y = C minimum bounding planes, respectively. This
command has a two-value vector of the form "0 0". Options
Default = 0.0 |
|
frame_freezesponge_max_bc_clip | Freeze and sponge layer clip height selection mode in Z direction
for X = C and Y = C maximum bounding planes, respectively. This
command has a two-value vector of the form "0 0". Options
Default = 0.0 |
|
frame_freezesponge_min_bc_clip_zcoord | The absolute Z coordinate in X = C and Y = C minimum bounding
planes, respectively, above which freeze and sponge layers are
applied. Important: Only active when the relevant
frame_freezesponge_min_bc_clip is set to
2. Default = 0.0 0.0 |
[m] |
frame_freezesponge_max_bc_clip_zcoord | The absolute Z coordinate in X = C and Y = C maximum bounding
planes, respectively, below which freeze and sponge layers are
applied. Important: Only active when the relevant
frame_freezesponge_max_bc_clip is set to
2. Default = 0.0 0.0 |
[m] |