Components

Fixed

Flange fixed in housing at a given angle

Inertia

1D-rotational component with inertia

Disc

1-dim. rotational rigid component without inertia, where right flange is rotated by a fixed angle with respect to left flange

Spring

Linear 1D rotational spring

Damper

Linear 1D rotational damper

SpringDamper

Linear 1D rotational spring and damper in parallel

ElastoBacklash

Backlash connected in series to linear spring and damper (backlash is modeled with elasticity)

ElastoBacklash2

Backlash connected in series to linear spring and damper (backlash is modeled with elasticity; at start of contact the flange torque can jump, contrary to the ElastoBacklash model)

BearingFriction

Coulomb friction in bearings

Brake

Brake based on Coulomb friction

Clutch

Clutch based on Coulomb friction

OneWayClutch

Parallel connection of freewheel and clutch

IdealGear

Ideal gear without inertia

LossyGear

Gear with mesh efficiency and bearing friction (stuck/rolling possible)

IdealPlanetary

Ideal planetary gear box

Gearbox

Realistic model of a gearbox (based on LossyGear)

IdealGearR2T

Gearbox transforming rotational into translational motion

IdealRollingWheel

Simple 1-dim. model of an ideal rolling wheel without inertia

InitializeFlange

Initializes a flange with pre-defined angle, speed and angular acceleration (usually, this is reference data from a control bus)

RelativeStates

Definition of relative state variables

AngleToTorqueAdaptor

Signal adaptor for a Rotational flange with torque as output and angle, speed, and optionally acceleration as inputs (especially useful for FMUs)

TorqueToAngleAdaptor

Signal adaptor for a Rotational flange with angle, speed, and acceleration as outputs and torque as input (especially useful for FMUs)

GeneralAngleToTorqueAdaptor

Signal adaptor for a rotational flange with torque as output and angle, speed and acceleration as input (especially useful for FMUs)

GeneralTorqueToAngleAdaptor

Signal adaptor for a rotational flange with angle, speed, and acceleration as outputs and torque as input (especially useful for FMUs)