Vector Tool
Define an orientation using the Vector tool in the following ways:
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Click and drag to move the base handle – the point in space where the
plane/vector is located. Then, drag the handle at the tip of the arrow to define
a vector, or drag two handles on the edges of the plane to define a plane.
Virtual Wind Tunnel for ultraFluidX takes advantage of the following principle: a plane can be defined with a vector (the plane is normal to the vector specified), just as a vector can be defined with a plane (the vector is normal to the plane specified).
- Instead of dragging the handles with the mouse, you can also define a plane/vector quickly by holding Ctrl and clicking on any two locations for a vector, or any three locations for a plane.
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Use the options in the microdialog to help position the
vector or plane.
- , ,
- Align to one of the global axes, or type any vector components.
- Translate or rotate the Vector tool with precision.
- Edit handle coordinates.
- Reverse the direction of the vector.
- Align the vector/plane as normal or parallel to the current view.
- Select a Vector entity to align to, or assign a local coordinate System. After a new system is assigned, the Vector tool automatically repositions to its origin.
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Note: Currently, the Vector tool only supports assigning rectangular coordinate systems
Tip: When a local system is assigned to the Vector tool, the system button is shown with a tick mark , indicating that the manipulator is now in local system mode. Click this button again to change the assigned system or reset it to go back to global system mode.