Reversing Face Normals
Invert the normal of a face.
- Select the part for which you want to reverse the face normal.
-
On the Transform tab, in the
Alter group, click the
Reverse Normals icon.
Use a display setting to colour the geometry according to the normal
direction of the faces.
-
[Optional] On the 3D View
context tab, on the Display Options tab, in the
Style group, click the Colour icon. From the drop-down list select
Element Normal.
Note:- Geometry
- Normal side: Green
- Reverse side: Red
- Mesh
- Normal side: Blue
- Reverse side: Brown
- Geometry