Create Joint Hubs
Use the Joint Box tool to define junctions in your skeleton model.

Figure 1. Original model
- 
                From the Skeleton ribbon, click the Joint Box
                    tool.
                

Figure 2. - 
                Select the node or elements around which to create a bounding box.
                Any elements found within the box are used for joint creation.

Figure 3. - 
                Click 
 on the guide bar to define
                    options.
                - Create joint box
 - Use the box as a mechanism to select elements to generate the joint location and legs.
 - Remove joint legs
 - Create a joint without the corresponding legs.
 - Mesh member joint
 - Automatically create 1D mesh on the joint legs and apply the beam sections.
 - Dimensions
 - 
                                
Controls the length, width, and weight of the bounding box.
 - Use orientation and dimensions
 - For repeated operations, the previous box attribute information can be used so that the box can be created the same repeatedly.
 
 - 
                Edit the box size in the following ways:
                
- Click 
 in the microdialog to
                        move the box globally. - Click 
 in the microdialog to
                        update the box's dimensions. You can click a face and drag its arrow or
                        entire a precise value. 

Figure 4. - Click 
 - 
                If the member joint is being meshed, set the parameters in the microdialog drop-down.
                This automatically creates 1D mesh on the joint legs and applies the beamsections.

Figure 5. - Optional: Click the Exclude selector on the guide bar then pick entities to exclude from the joint if required.
 - 
                On the guide bar, click one of the following:
                
 - Apply and stay in the tool
 - Apply and close the tool
 - Exit the tool without applying
 
Assign Beam Sections to Member Joints
Use the Assign tool if a member joint is created without a beam section or the beam section needs to be changed.
- 
                From the Skeleton ribbon, Joint Box tool group, click the
                        Assign tool.
                

Figure 6. - Select the member joint(s).
 - Select the beam section to assign.
 - 
                On the guide bar, click one of the following:
                
 - Apply and stay in the tool
 - Apply and close the tool
 - Exit the tool without applying